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Freehold buildings

Innen: Ashes of Creation Wiki
A lap korábbi változatát látod, amilyen Wikiadmin (vitalap | szerkesztései) 2019. október 2., 19:05-kor történt szerkesztése után volt. (Text replacement - "Freehold skins" to "Freehold building skins")

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Freehold building types.[1][2]

After you build your house, you can build other buildings on your Freehold. Each building needs the blueprint to start the process. If you have a cosmetic skin you want to use on a building, this is used after placing the blueprint. Once this has been placed, the building will be shown in a non-functional, construction state. Players will need to provide the required materials needed to complete the building construction, for each building on their Freehold. No Freehold has room for every possible option, so players will need to choose how to develop their Freehold by choosing to build specific artisan buildings, business buildings, and creating room for livestock and crops.[3]

Freehold buildings that can be placed on a freehold plot serve three main purposes.[3][2][4][5][6]

Freehold buildings require blueprints and materials to construct.[3][8]

  • Sheds are present on empty freehold plots to provide storage for materials needed to construct freehold buildings.[9]
  • Some freehold buildings have multiple tiers, with different footprint sizes.[2][10]
  • Upgrading a tier will not change the size of the building in terms of footprint, but may increase in height.[10]
  • Basements in freehold buildings are to be decided.[11]

Freehold taxes are calculated based on the number of permits issued for buildings on a freehold.[3][12][13][14][15]

  • Buildings that require permits will have additional upkeep costs.[3]

Freehold building architecture is based on the blueprint for the building.[2][16]

The way we look at it is the freehold is your space so we want you to be able to make it look the way you want it to.[16]Jeffrey Bard

Birtok fejlődés

Birtok épületek is felszintezhetőek, az eltelt idő és a birtok aktivitása alapján.[21]

We want there to be progression in many systems and part of the freehold progression is that when you establish these base buildings the longer and more productive you are and exist with that freehold, the more opportunity those buildings will have to both level up: offering new bonuses, new abilities, new capabilities; and just surviving in this world is a feat in and of itself, so it's rewarded by allowing progression with those things.[21]Steven Sharif

Freehold professions

Player owned businesses

Shop sign concept art.[23]

Our business owner system... grants players a meaningful existence in the world and rewards them for their persistence, dedication and survivability.[24]Steven Sharif

Taverns

A kocsmák osztályokra bontott szolgáltatásokat biztosítanak:[24]

  • Küldetések, amik csak játékos birtokában lévő kocsmákban elérhetőek.
  • Étkek, amik buff-okat adnak bizonyos ideig.
  • Receptek, amiket szakács mesterek megvennének, és csak játékos birtokában lévő üzletekből megszerezhetőek.

Minél tovább van nyitva egy kocsma, és minél több vendéget lát el, annál gyorsabban lép szintet.[24]

Naming buildings

Template:Naming ships and buildings

Crowdfunding

Sunbeam's Remembrance medium homestead cosmetic freehold building skin.[25]

After you build your house, you can build other buildings on your Freehold. Each building needs the blueprint to start the process. If you have a cosmetic skin you want to use on a building, this is used after placing the blueprint. Once this has been placed, the building will be shown in a non-functional, construction state. Players will need to provide the required materials needed to complete the building construction, for each building on their Freehold.[3]

Freehold building skins were offered as Kickstarter and Nyári crowdfunding rewards and were available in pre-order packs.[17][26][27][28][29]

  • Freehold building skins can also be achieved in-game.[30]
  • Freehold building cosmetics cannot be sold or traded with other players.[31][17]
Cosmetics that we have sold as part of different packs throughout the past- our pre-order system: Those cosmetics are split into three primary categories: housing, artisanship, and business; and we will have a breakdown that we're going to be releasing of the cosmetics that have come previously and which categories they exist in, but players will have the option to override the appearance of a blueprint that exists within one of those categories with an associated cosmetic skin; and that is obviously not just something that can be purchased through the pre-order system, but also can be achieved in-game as well- our cosmetics that can be applied to specific building types. And we don't get as granular where, let's say, you might have a shrine cosmetic, and you have, let's say, a blacksmith building that you wouldn't be able to apply the shrine to the blacksmith building. If the shrine exists in the artisanship lane you can apply it to any artisanship type building, but not to a house or business. so giving a little bit of additional context there.[30]Steven Sharif
  • A planned feature may allow multiple buildings to be replaced by a single large cosmetic skin.[34]
Cosmetics that are are very large in size- we will have a system that's not been developed yet, but we've been planning for this: we'll have a system where multiple buildings can be occupied space-wise by the larger cosmetic. So, a cosmetic might replace the visual appearance of one particular building, but then you'll be able to have that footprint occupy multiple buildings to replace the visual appearance. So that way you're still utilizing the similar amount of space.[30]Steven Sharif

List of freehold skins

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