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[[File:image005.jpg|thumb|500px|{{PAGENAME}}.<ref name="intrepid">[https://www.ashesofcreation.com/the-team/ The team at Intrepid Studios.]</ref>]]
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[[File:image005.jpg|thumb|450px|{{PAGENAME}}.<ref name="intrepid">[https://www.ashesofcreation.com/the-team/ The team at Intrepid Studios.]</ref>]]
 
[[{{PAGENAME}}]] is Lead Game Designer at [[Intrepid Studios]].<ref name="intrepid"/>
 
[[{{PAGENAME}}]] is Lead Game Designer at [[Intrepid Studios]].<ref name="intrepid"/>
  

A lap 2017. november 28., 21:57-kori változata

box warning orange.pngEz az oldal jelenleg piszkozat.
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Jeffrey Bard.[1]

Jeffrey Bard is Lead Game Designer at Intrepid Studios.[1]

I’m the resident bard, a jack-of-all trades who wears a bunch of hats (even that one, sitting on your head, right now). I write lore and fix our internet when it needs fixing, troubleshoot the untroubleshootable, and make sure that our game actually runs when it doesn’t want to. But primarily, I’m working on making Ashes of Creation. I’ve been doing most of the scripting to get our core systems up and running, as well as carefully curating our lore and storylines. Game design is something I’ve been doing in one way or another since I was six, when I ran my first Dungeons and Dragons campaign. I’m all grown up now though, having worked on some amazing projects with some amazing people. That trend continues with Ashes of Creation and this group we have here at Intrepid Studios – the talent is off the charts, and I’m already amazed at everything we’ve built so far. I cannot wait to share this project with the world.

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