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Military nodes

Innen: Ashes of Creation Wiki
A lap korábbi változatát látod, amilyen Lex (vitalap | szerkesztései) 2020. augusztus 26., 13:30-kor történt szerkesztése után volt. (Add section)

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box warning orange.pngLekérdezés: Is the "hero system" a stand-alone system? How does this relate to the "champion" system for military node elections?

Military nodes are focused on combat and class training.[1]

info-orange.pngAz alábbi információk némelyikét a közelmúltban nem erősítették meg a fejlesztők, és előfordulhat, hogy nem szerepelnek a jelenlegi fejlesztési ütemtervben.
Potentially one of the contenders for our Military Metropolis unique benefits would be access to a hero system based cross-server competition for specific archetypes, but we're still in discussions about that.[3]Steven Sharif

Military nodes enable Bounty vadászok and (potentially) reduced duration of corruption.[4][5]

Government

Military node mayors are elected based on trial by combat. During the election week the node will enter an open-Pvp battleground state for hour-long periods where candidates (and their citizen supporters) compete to gain points by securing objectives. The highest point winner at the end of the week will win.[6][7]

  • Previously the developers were considering champions that fought in a last-man-standing arena.[8][9][10][11][12]

Unique node buildings

Each node type has a unique service building associated with it that can be activated at Village (színpad 3) of node advancement.[14] The unique building plays a central role in the progress of civilization for a server.[15]

Továbbiak

Hivatkozások