Tavern communications

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Taverns offer private chat and voice communications for all patrons within the building.[1]

  • Tavern proximity voice chat may be available based on testing.[2]

Taverns

Pre-alpha tavern.[3]

Inns and taverns dot the rural lands of Verra, and serve as crucial waypoints between destinations. However, one tavern has a unique patron that not many would expect. A man by the name of Fent is the owner of the quaint establishment, and upon entering, patrons may notice a large furry mass in the corner. Closer inspection reveals it to be no less than a fully grown bear, complete with his own bear sized flagon of mead.[4]

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Taverns are a type of business building that can be placed in nodes or on freeholds.[6][1]

Many adventures begin in a humble tavern. I’m sure many of you have memories from pen and paper adventures that begin in a small town, with a small town tavern and small town problems. Over time, it becomes a headquarters. You go there to rest, to eat, to hear gossip and meet friends. It’s a home away from home and your connection to the world when you’re not on a quest.[1]
If there was a hunting ground nearby that is very populated, we could set up a tavern [to] sell food buffs and drinks that is really good for XP bonuses or increase to your loot chance or something like that.[8]John Collins

Voice communications

In-game voice communication channels.
Channel VOIP Proximity-based
Open-world.[10] - No.[10]
Party.[11][12] Yes.[2][12] No.[2]
Raid.[11][12] Yes.[2][12] No.[2]
Guild.[12] Yes.[12] No.[2]
Tavern voice chat.[1] Yes.[1] Maybe - based on testing.[2]
Piacokon/Stall districts.[2] - Maybe - based on testing.[2]
Dungeons (limited rooms).[2] - Maybe - based on testing.[2]
Nevezetességek.[2] - Maybe - based on testing.[2]

Voice chat will have fully functional mute and chat preferences.[12]

In-game text chat

Alpha-1 work-in-progress chat interface.[13]

We are working on a new chat log! The new log includes tabs for general, party, siege, guild, and more![13]

In-game text chat channels.
Channel Command
Local chat.[14][15] /say.[16]
Shout.[14][15] /yell.[16]
Party.[14][15] /party.[16]
Raid.[14][15]
Guild.[14][15]
Private message (PM).[14][15][17] /tell (playername).[16]
Tavern.[1]
Node citizen chat.[18][19][14][15][20]
Global (Enabled for Alpha-1 testing).[16] /global.[16]
info-orange.pngAz alábbi információk némelyikét a közelmúltban nem erősítették meg a fejlesztők, és előfordulhat, hogy nem szerepelnek a jelenlegi fejlesztési ütemtervben.

Chat bubbles

Chat bubbles will be able to be toggled on or off by players. There will be options to manage the bubbles to reduce visual clutter.[21][22]

We do want to include chat bubbles. We do want to include a host of options that will allow you to manage those bubbles so you can turn them on, you don't see just a field of bubbles.[22]Jeffrey Bard

Továbbiak

Hivatkozások