Frakciók

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Nincsenek előre meghatározott frakciók a játékban.[1]

We present the player with these soft friction events and then that determines who your friends and your foes are.[2]Steven Sharif

Because we are non-faction based, you want to grant the user the ability to either do things that are "evil" or "good", so there has to be a plethora of choice on the evil side for them to participate in.[3]Steven Sharif