Template:Player death
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When a player dies they disintegrate into ash. The ashes contain any items lost by the player due to applicable death penalties.[2][3][4][5][6]
- Player flagging is not triggered by looting.[7]
- It might even be the case that their particular bag space doesn't have available location for a three-by-one log; and you're a lumberjack and they see you just chopping down these trees and you're like, there's no point in me engaging with this person, because I have nothing to gain due to my capacity.[10] – Steven Sharif
- There will be a period of time following a player's death before their mule despawns. Other players must kill that player's mule to be able to loot it.[11]
- If the mule dies its corpse will contain the same percentage of lootable items according to the player's death penalties.[11][12]
- Players do not lose gold upon death, no matter their corruption level.[13]
- Glint looted from a dead character by any other player, regardless of affiliation, becomes stolen glint. Character's who loot their own bodies will recover their glint in its non-stolen state.[14][15][3]