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<span style="color:white; background:green">Non-combatant (green)</span> players entering an [[Open world battlegrounds|open world battleground]] are automatically flagged as combatants and remain flagged for a period of time after leaving that battleground.{{web|http://www.mmogames.com/gamearticles/interview-ashes-of-creation-wants-bring-virtual-world-life|MMOGames interview, January 2017}} | <span style="color:white; background:green">Non-combatant (green)</span> players entering an [[Open world battlegrounds|open world battleground]] are automatically flagged as combatants and remain flagged for a period of time after leaving that battleground.{{web|http://www.mmogames.com/gamearticles/interview-ashes-of-creation-wants-bring-virtual-world-life|MMOGames interview, January 2017}} | ||
* Outside of these [[Points of interest|points of interest]], normal [[Player flagging|PvP flagging]] rules apply.{{livestream|5 May 2017|14m26|3UIqmWTGZ2k}} | * Outside of these [[Points of interest|points of interest]], normal [[Player flagging|PvP flagging]] rules apply.{{livestream|5 May 2017|14m26|3UIqmWTGZ2k}} | ||
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+ | [[Death penalties]] do not apply to objective-based events (such as [[Caravans|caravans]], [[Guild wars|guild wars]], and [[Node sieges|node sieges]]).{{livestream|22 December 2020|1h13m51|01Jq8uKxGRM}} | ||
<blockquote>''Our castle system, our sieges against nodes, the caravan system, battlegrounds that exist, guild wars: We want there to be a meaning to this conflict. We want players to actually have some skin in the game when it comes to participating in PvP.''{{video|30 April 2017|5m31|Vut1tIsfoww}}{{ndash|[[Steven Sharif]]}}</blockquote> | <blockquote>''Our castle system, our sieges against nodes, the caravan system, battlegrounds that exist, guild wars: We want there to be a meaning to this conflict. We want players to actually have some skin in the game when it comes to participating in PvP.''{{video|30 April 2017|5m31|Vut1tIsfoww}}{{ndash|[[Steven Sharif]]}}</blockquote> |
A lap 2020. december 26., 05:52-kori változata
Battlegrounds are where Pvp battles occur in the open world.[1] These are open world PvP zones that flag players as Combatants (purple).[2]
Non-combatant (green) players entering an open world battleground are automatically flagged as combatants and remain flagged for a period of time after leaving that battleground.[4]
- Outside of these points of interest, normal PvP flagging rules apply.[1]
Death penalties do not apply to objective-based events (such as caravans, guild wars, and node sieges).[5]
Our castle system, our sieges against nodes, the caravan system, battlegrounds that exist, guild wars: We want there to be a meaning to this conflict. We want players to actually have some skin in the game when it comes to participating in PvP.[6] – Steven Sharif