„Template:Open world battlegrounds” változatai közötti eltérés
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[[File:1v1 Fight.png|thumb|450px|<blockquote>''The Event system will also create a variety of PvP situations in the open world. From small skirmishes that lead into sieges to battles over capture points during a node or castle siege, PvP objectives will play a crucial role in determining the tide of battle.''{{web|https://ashesofcreation.com/news/2022-05-04-types-of-events-on-verra|Types of Events on Verra.}}</blockquote>]] | [[File:1v1 Fight.png|thumb|450px|<blockquote>''The Event system will also create a variety of PvP situations in the open world. From small skirmishes that lead into sieges to battles over capture points during a node or castle siege, PvP objectives will play a crucial role in determining the tide of battle.''{{web|https://ashesofcreation.com/news/2022-05-04-types-of-events-on-verra|Types of Events on Verra.}}</blockquote>]] | ||
− | [[Battlegrounds]] are objective-based [[PvP events|events]] where [[PvP]] battles occur in the [[Open world|open world]].{{livestream|29 | + | [[Battlegrounds]] are objective-based [[PvP events|events]] where [[PvP]] battles occur in the [[Open world|open world]].{{livestream|2022-04-29|41m27|qYuL-GrMmRM}}{{livestream|5 May 2017|14m26|3UIqmWTGZ2k}} |
− | : ''My definition of what a battleground is- and it's non-traditional. It's not typically something that is defined in the same way in other MMORPGS, but I kind of view them as these small skirmishes that might lead up to a siege or to a war and they might have capture points during node and castle fights; and these PvP objectives may be more relevant for smaller groups than for giant raids; and you might have concurrently running objectives during a particular event where you have to dispatch groups simultaneously to go address these objectives in order to complete one particular type of event or one particular type of of success condition.''{{livestream|29 | + | : ''My definition of what a battleground is- and it's non-traditional. It's not typically something that is defined in the same way in other MMORPGS, but I kind of view them as these small skirmishes that might lead up to a siege or to a war and they might have capture points during node and castle fights; and these PvP objectives may be more relevant for smaller groups than for giant raids; and you might have concurrently running objectives during a particular event where you have to dispatch groups simultaneously to go address these objectives in order to complete one particular type of event or one particular type of of success condition.''{{livestream|2022-04-29|41m27|qYuL-GrMmRM}}{{ndash|[[Steven Sharif]]}} |
− | * Open-world [[Skirmishes|skirmishes]] may lead into [[Sieges|sieges]] or other [[Battlegrounds|battles]].{{web|https://ashesofcreation.com/news/2022-05-04-types-of-events-on-verra|Types of Events on Verra.}}{{livestream|29 | + | * Open-world [[Skirmishes|skirmishes]] may lead into [[Sieges|sieges]] or other [[Battlegrounds|battles]].{{web|https://ashesofcreation.com/news/2022-05-04-types-of-events-on-verra|Types of Events on Verra.}}{{livestream|2022-04-29|41m27|qYuL-GrMmRM}} |
− | The following [[PvP events|open world PvP events]] will [[Player flagging|flag]] participating players as <span style="color:white; background:indigo">Combatants (purple)</span>.{{livestream|29 | + | The following [[PvP events|open world PvP events]] will [[Player flagging|flag]] participating players as <span style="color:white; background:indigo">Combatants (purple)</span>.{{livestream|2022-04-29|41m27|qYuL-GrMmRM}}{{livestream|19 May 2017|45m14|LUJugtqTBxw}} |
* [[Naval PvP]] in the [[Open seas|open sea]].{{livestream|2022-08-26|1h00m14|4XLJelgfO3g}} | * [[Naval PvP]] in the [[Open seas|open sea]].{{livestream|2022-08-26|1h00m14|4XLJelgfO3g}} | ||
* [[Caravans]].{{livestream|5 May 2017|14m26|3UIqmWTGZ2k}} | * [[Caravans]].{{livestream|5 May 2017|14m26|3UIqmWTGZ2k}} | ||
* [[Node sieges]].{{livestream|5 May 2017|14m26|3UIqmWTGZ2k}} | * [[Node sieges]].{{livestream|5 May 2017|14m26|3UIqmWTGZ2k}} | ||
− | * [[Castle sieges]] (potentially).{{podcast|11 | + | * [[Castle sieges]] (potentially).{{podcast|2021-04-11|49m40|kP-lOFzYkCM}}{{livestream|5 May 2017|14m26|3UIqmWTGZ2k}} |
− | ** [[Alpha-1 castle sieges]] occur in a zone that is accessible via a [[NPC]] teleporter.{{quote|steven-siege-zone.png|link=https://twitter.com/StevenJSharif/status/1388978839691296768}}{{livestream|30 | + | ** [[Alpha-1 castle sieges]] occur in a zone that is accessible via a [[NPC]] teleporter.{{quote|steven-siege-zone.png|link=https://twitter.com/StevenJSharif/status/1388978839691296768}}{{livestream|2021-04-30|41m18|tpieQoKYOjE}}{{podcast|2021-04-11|49m40|kP-lOFzYkCM}}{{web|https://ashesofcreation.com/news/2021-04-14-creative-directors-letter|Blog: Creative Director's Letter, April 14 2021}} |
* [[Guild wars|Objective based guild wars]].{{livestream|2017-11-17|45m19|EAG9mS0U4NQ}} | * [[Guild wars|Objective based guild wars]].{{livestream|2017-11-17|45m19|EAG9mS0U4NQ}} | ||
19. sor: | 19. sor: | ||
** [[Gear degradation]] applies on death during [[Caravan PvP]].{{livestream|30 June 2022|1h14m52|4sUTuUAgavE}}{{livestream|2021-08-27|1h22m56|XcDhV0VaAkw}} | ** [[Gear degradation]] applies on death during [[Caravan PvP]].{{livestream|30 June 2022|1h14m52|4sUTuUAgavE}}{{livestream|2021-08-27|1h22m56|XcDhV0VaAkw}} | ||
− | : ''Our castle system, our sieges against nodes, the caravan system, battlegrounds that exist, guild wars: We want there to be a meaning to this conflict. We want players to actually have some skin in the game when it comes to participating in PvP.''{{video|30 | + | : ''Our castle system, our sieges against nodes, the caravan system, battlegrounds that exist, guild wars: We want there to be a meaning to this conflict. We want players to actually have some skin in the game when it comes to participating in PvP.''{{video|2017-04-30|5m31|Vut1tIsfoww}}{{ndash|[[Steven Sharif]]}} |
A lap 2022. augusztus 29., 20:32-kori változata
Battlegrounds are objective-based events where Pvp battles occur in the open world.[2][3]
- My definition of what a battleground is- and it's non-traditional. It's not typically something that is defined in the same way in other MMORPGS, but I kind of view them as these small skirmishes that might lead up to a siege or to a war and they might have capture points during node and castle fights; and these PvP objectives may be more relevant for smaller groups than for giant raids; and you might have concurrently running objectives during a particular event where you have to dispatch groups simultaneously to go address these objectives in order to complete one particular type of event or one particular type of of success condition.[2] – Steven Sharif
- Open-world skirmishes may lead into sieges or other battles.[1][2]
The following open world PvP events will flag participating players as Combatants (purple).[2][4]
- Naval PvP in the open sea.[5]
- Lakókocsik.[3]
- Node ostromok.[3]
- Ostromok vár (potentially).[6][3]
- Objective based guild wars.[10]
Non-combatant (green) players entering an open world battleground are automatically flagged as combatants and remain flagged for a period of time after leaving that battleground.[11]
- Outside of these points of interest, normal PvP flagging rules apply.[3]
- Death penalties (mostly) do not apply to objective-based events (such as caravans, guild wars, and node sieges).[12][13][14]
- Gear degradation applies on death during Caravan PvP.[12][13]
- Our castle system, our sieges against nodes, the caravan system, battlegrounds that exist, guild wars: We want there to be a meaning to this conflict. We want players to actually have some skin in the game when it comes to participating in PvP.[15] – Steven Sharif