„Template:Open world battlegrounds” változatai közötti eltérés
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↑ 1.0 1.1 Types of Events on Verra.
↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Élő adás, 2022-10-28 (24:28).
↑ 3.0 3.1 3.2 Élő adás, 2022-04-29 (41:27).
↑ 4.0 4.1 4.2 4.3 4.4 Élő adás, 2017-05-05 (14:26).
↑ Élő adás, 2017-05-19 (45:14).
↑ MMOGames interview, January 2017
↑ 7.0 7.1 7.2 7.3
↑ Podcast, 2021-04-11 (49:40).
↑ Élő adás, 2017-11-17 (45:19).
↑ Élő adás, 2022-08-26 (1:00:14).
↑ Élő adás, 2021-04-30 (1:06:41).
↑ 12.0 12.1 Élő adás, 2022-06-30 (1:14:52).
↑ 13.0 13.1 Élő adás, 2021-08-27 (1:22:56).
↑ Élő adás, 2020-12-22 (1:13:51).
↑ Twitch Bustin - PvP Spectating.
↑ Video, 2017-04-30 (5:31).
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[[File:1v1 Fight.png|thumb|450px|<blockquote>''The Event system will also create a variety of PvP situations in the open world. From small skirmishes that lead into sieges to battles over capture points during a node or castle siege, PvP objectives will play a crucial role in determining the tide of battle.''{{web|https://ashesofcreation.com/news/2022-05-04-types-of-events-on-verra|Types of Events on Verra.}}</blockquote>]] | [[File:1v1 Fight.png|thumb|450px|<blockquote>''The Event system will also create a variety of PvP situations in the open world. From small skirmishes that lead into sieges to battles over capture points during a node or castle siege, PvP objectives will play a crucial role in determining the tide of battle.''{{web|https://ashesofcreation.com/news/2022-05-04-types-of-events-on-verra|Types of Events on Verra.}}</blockquote>]] | ||
− | [[ | + | The majority of players will experience [[PvP]] through opt-in [[Objective-based PvP|objective-based battlegrounds]]. These are high [[Risk|risk]] and high reward encounters that do not utilize the [[Player corruption|corruption system]].{{livestream|2022-10-28|24m28|d_P7AK22_18}}{{livestream|2022-04-29|41m27|qYuL-GrMmRM}}{{livestream|2017-05-5|14m26|3UIqmWTGZ2k}} |
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− | The | + | : ''The majority of PvP that players will encounter- the vast majority- will be through consensual systems, meaning opt-in systems like sieges, like caravans, like wars, or going out into the open sea. These are conscious decisions that players will make knowing the risk profile- assessing that- and they will opt-in to those things.''.{{livestream|2022-10-28|24m28|d_P7AK22_18}}{{ndash|[[Steven Sharif]]}} |
− | * [[ | + | * These [[PvP events|events]] will [[Player flagging|flag]] participating players as <span style="color:white; background:indigo">Combatants (purple)</span> and players will remain flagged for a period of time after leaving that battleground.{{livestream|2022-04-29|41m27|qYuL-GrMmRM}}{{livestream|2017-05-19|45m14|LUJugtqTBxw}}{{web|http://www.mmogames.com/gamearticles/interview-ashes-of-creation-wants-bring-virtual-world-life|MMOGames interview, January 2017}} |
− | + | ** [[Node sieges]].{{livestream|2022-10-28|24m28|d_P7AK22_18}}{{quote|pvp meaningful.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/305498244128178178}}{{livestream|2017-05-5|14m26|3UIqmWTGZ2k}} | |
− | * [[Node sieges]].{{livestream|2017-05-5|14m26|3UIqmWTGZ2k}} | + | ** [[Castle sieges]] (potentially).{{livestream|2022-10-28|24m28|d_P7AK22_18}}{{podcast|2021-04-11|49m40|kP-lOFzYkCM}}{{quote|pvp meaningful.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/305498244128178178}}{{livestream|2017-05-5|14m26|3UIqmWTGZ2k}} |
− | * [[Castle sieges]] (potentially).{{podcast|2021-04-11|49m40|kP-lOFzYkCM}}{{livestream|2017-05-5|14m26|3UIqmWTGZ2k}} | + | ** [[Caravans]].{{livestream|2022-10-28|24m28|d_P7AK22_18}}{{livestream|2017-05-5|14m26|3UIqmWTGZ2k}}{{quote|pvp meaningful.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/305498244128178178}} |
− | ** [[ | + | ** [[Guild wars]].{{livestream|2022-10-28|24m28|d_P7AK22_18}}{{livestream|2017-11-17|45m19|EAG9mS0U4NQ}}{{quote|pvp meaningful.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/305498244128178178}} |
− | * [[ | + | ** [[Naval PvP]] in the [[Open seas|open sea]].{{livestream|2022-10-28|24m28|d_P7AK22_18}}{{livestream|2022-08-26|1h00m14|4XLJelgfO3g}}{{livestream|2021-04-30|1h06m41|tpieQoKYOjE}} |
− | + | * [[Death penalties]] (mostly) do not apply to objective-based events.{{livestream|2022-06-30|1h14m52|4sUTuUAgavE}}{{livestream|2021-08-27|1h22m56|XcDhV0VaAkw}}{{livestream|2020-12-22|1h13m51|01Jq8uKxGRM}} | |
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− | * [[Death penalties]] (mostly) do not apply to objective-based events | ||
** [[Gear degradation]] applies on death during [[Caravan PvP]].{{livestream|2022-06-30|1h14m52|4sUTuUAgavE}}{{livestream|2021-08-27|1h22m56|XcDhV0VaAkw}} | ** [[Gear degradation]] applies on death during [[Caravan PvP]].{{livestream|2022-06-30|1h14m52|4sUTuUAgavE}}{{livestream|2021-08-27|1h22m56|XcDhV0VaAkw}} | ||
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+ | * Outside of these events, normal [[Player flagging|PvP flagging]] and [[Player corruption|corruption]] rules apply.{{livestream|2022-10-28|24m28|d_P7AK22_18}}{{livestream|2017-05-5|14m26|3UIqmWTGZ2k}} | ||
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+ | * There will be limited functionality for spectating [[Battlefields|battlefields]] and potentially [[Castle sieges|castle sieges]] from ghost cameras at fixed positions.{{web|https://clips.twitch.tv/CrazyCulturedFloofShadyLulu-PdIk-M3kYSkREsy5|Twitch Bustin - PvP Spectating.}} | ||
+ | : ''We will have limited functionality where players can spectate from either ghost camera from fixed positions at certain battlefields; some of which might include castles.'' | ||
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+ | * Open-world [[Skirmishes|skirmishes]] may lead into [[Sieges|sieges]] or other [[Battlegrounds|battles]].{{web|https://ashesofcreation.com/news/2022-05-04-types-of-events-on-verra|Types of Events on Verra.}}{{livestream|2022-04-29|41m27|qYuL-GrMmRM}} | ||
: ''Our castle system, our sieges against nodes, the caravan system, battlegrounds that exist, guild wars: We want there to be a meaning to this conflict. We want players to actually have some skin in the game when it comes to participating in PvP.''{{video|2017-04-30|5m31|Vut1tIsfoww}}{{ndash|[[Steven Sharif]]}} | : ''Our castle system, our sieges against nodes, the caravan system, battlegrounds that exist, guild wars: We want there to be a meaning to this conflict. We want players to actually have some skin in the game when it comes to participating in PvP.''{{video|2017-04-30|5m31|Vut1tIsfoww}}{{ndash|[[Steven Sharif]]}} |
A lap 2022. október 31., 21:03-kori változata
The majority of players will experience Pvp through opt-in objective-based battlegrounds. These are high risk and high reward encounters that do not utilize the corruption system.[2][3][4]
- The majority of PvP that players will encounter- the vast majority- will be through consensual systems, meaning opt-in systems like sieges, like caravans, like wars, or going out into the open sea. These are conscious decisions that players will make knowing the risk profile- assessing that- and they will opt-in to those things..[2] – Steven Sharif
- These events will flag participating players as Combatants (purple) and players will remain flagged for a period of time after leaving that battleground.[3][5][6]
- Death penalties (mostly) do not apply to objective-based events.[12][13][14]
- Gear degradation applies on death during Caravan PvP.[12][13]
- Outside of these events, normal PvP flagging and corruption rules apply.[2][4]
- There will be limited functionality for spectating battlefields and potentially castle sieges from ghost cameras at fixed positions.[15]
- We will have limited functionality where players can spectate from either ghost camera from fixed positions at certain battlefields; some of which might include castles.
- Open-world skirmishes may lead into sieges or other battles.[1][3]
- Our castle system, our sieges against nodes, the caravan system, battlegrounds that exist, guild wars: We want there to be a meaning to this conflict. We want players to actually have some skin in the game when it comes to participating in PvP.[16] – Steven Sharif