Template:Open world battlegrounds
A lap korábbi változatát látod, amilyen Lex (vitalap | szerkesztései) 2022. október 31., 21:03-kor történt szerkesztése után volt. (Update with new information)
The majority of players will experience Pvp through opt-in objective-based battlegrounds. These are high risk and high reward encounters that do not utilize the corruption system.[2][3][4]
- The majority of PvP that players will encounter- the vast majority- will be through consensual systems, meaning opt-in systems like sieges, like caravans, like wars, or going out into the open sea. These are conscious decisions that players will make knowing the risk profile- assessing that- and they will opt-in to those things..[2] – Steven Sharif
- These events will flag participating players as Combatants (purple) and players will remain flagged for a period of time after leaving that battleground.[3][5][6]
- Death penalties (mostly) do not apply to objective-based events.[12][13][14]
- Gear degradation applies on death during Caravan PvP.[12][13]
- Outside of these events, normal PvP flagging and corruption rules apply.[2][4]
- There will be limited functionality for spectating battlefields and potentially castle sieges from ghost cameras at fixed positions.[15]
- We will have limited functionality where players can spectate from either ghost camera from fixed positions at certain battlefields; some of which might include castles.
- Open-world skirmishes may lead into sieges or other battles.[1][3]
- Our castle system, our sieges against nodes, the caravan system, battlegrounds that exist, guild wars: We want there to be a meaning to this conflict. We want players to actually have some skin in the game when it comes to participating in PvP.[16] – Steven Sharif