Template:Open world battlegrounds
A lap korábbi változatát látod, amilyen Lex (vitalap | szerkesztései) 2023. február 26., 15:59-kor történt szerkesztése után volt. (Update with new information)
The majority of players will experience Pvp through opt-in objective-based battlegrounds. These are high risk and high reward encounters that do not utilize the corruption system.[2][3][4]
- The majority of PvP that players will encounter- the vast majority- will be through consensual systems, meaning opt-in systems like sieges, like caravans, like wars, or going out into the open sea. These are conscious decisions that players will make knowing the risk profile- assessing that- and they will opt-in to those things..[2] – Steven Sharif
- These events will flag participating players as Combatants (purple) and players will remain flagged for a period of time after leaving that battleground.[3][5][6]
- Death penalties (mostly) do not apply to objective-based events (also called sanctioned events).[12][13][14][15]
- Gear degradation applies on death during Caravan PvP.[13][14]
- In a sanctioned event- sanctioned meaning that this is something you have the option to opt-out of. That's a castle siege, that's a node siege, that's a caravan, that's a guild war, that's a node war. You can drop your citizenship. You can drop your guild tag. You can drop participating in one of those things. In any of those types of opt-in and opt-out events, the death penalties do not exist. These are sanctioned. They're intended to allow people to engage in PvP. Now if I die to an NPC while I'm out hunting, or if I die to another player through the flagging system, those are where death penalties come into play; and that's where debt experience can be earned; and that's where corruption can be had. So it's important to separate those two realms.[12] – Steven Sharif
- Outside of these events, normal PvP flagging and corruption rules apply.[12][2][4]
- There will be limited functionality for spectating battlefields and potentially castle sieges from ghost cameras at fixed positions.[16]
- We will have limited functionality where players can spectate from either ghost camera from fixed positions at certain battlefields; some of which might include castles.
- Open-world skirmishes may lead into sieges or other battles.[1][3]
- Our castle system, our sieges against nodes, the caravan system, battlegrounds that exist, guild wars: We want there to be a meaning to this conflict. We want players to actually have some skin in the game when it comes to participating in PvP.[17] – Steven Sharif