Template:Guild war mechanics
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- Guild Wars can be declared at any time, but the objectives will only spawn during server prime-time.[1][2]
- Players can kill each other at any time during the war (not only during server prime-time).[1]
- Guild war objectives are intended to dynamically spawn based on various conditions that exist within each guild.[3][4][5][2]
- Guild wars are not permanent. Definitive victory/surrender conditions exist that are based on the level of the warring guilds and the assets that those guilds have.[4][6]
- Guild wars operate outside the PvP flagging system.[7][8][9][10][6]
- Death penalties (mostly) do not apply to objective-based events, such as guild wars.[7][8][9][10]
- Death penalties (mostly) do not apply to objective-based events, such as guild wars.[7][8][9][10]