Template:Server merges
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The developers intend to carefully manage server populations via the use of character creation throttles to avoid the need to merge servers.[1][2]
- Only servers that share the same timezone will be merged together.[3]
- The server with the lower population (weaker server) will be merged into the server with the higher population (stronger server).[3]
- Players from the weaker server will be provided the opportunity to change their character names during the merger.[3]
- There are two options for player owned land and property depending on the difference in size of the two servers.[3]
- For equal sized servers, property ownership will be reset for both servers, requiring all players to reestablish property ownership when the merge is complete.[3]
- For merges into a stronger server, only the players coming from the weaker server will be required to establish property ownership following the merge.[3]
- Part of the equation of essentially watching to make sure that we don't over populate the server selection, but at the same time making sure that there's not a queue system in place that's so long it's detrimental to the concurrency of the player's will to play so to speak. It's a tough balancing act.[4] – Steven Sharif