Template:Server merges

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The developers intend to carefully manage server populations via the use of character creation throttles to avoid the need to merge servers.[1][2]

  • Only servers that share the same timezone will be merged together.[3]
  • The server with the lower population (weaker server) will be merged into the server with the higher population (stronger server).[3]
  • Players from the weaker server will be provided the opportunity to change their character names during the merger.[3]
  • There are two options for player owned land and property depending on the difference in size of the two servers.[3]
    1. For equal sized servers, property ownership will be reset for both servers, requiring all players to reestablish property ownership when the merge is complete.[3]
    2. For merges into a stronger server, only the players coming from the weaker server will be required to establish property ownership following the merge.[3]
Part of the equation of essentially watching to make sure that we don't over populate the server selection, but at the same time making sure that there's not a queue system in place that's so long it's detrimental to the concurrency of the player's will to play so to speak. It's a tough balancing act.[4]Steven Sharif
  1. steven-server-accounts.png
  2. Interjú, 2020-07-18 (10:04).
  3. 3.0 3.1 3.2 3.3 3.4 3.5 Élő adás, 2022-10-14 (2:53).
  4. Interjú, 2020-07-18 (12:56).