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Template:Staggered effect
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Staggered is a type of status effect in Ashes of Creation.[1]
- When in a staggered state, the target's physical abilities are either muted or are inaccessible.[1]
Skill
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Icon
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Origin
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Description
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Chains of Restraint
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Cleric
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Call forth spectral chains in a target area that stagger enemies within or stun enemies already under the staggered effect, then leave behind an area that deals radiant damage each second over 8 seconds.[2][3]
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Fissure
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Mage
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Call forth a line of jagged earthen spikes in a line in front of you, dealing (175%🢆) pierce damage, applying Staggered, and launching each enemy hit.[4]
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Imbue Ammo: Concussive
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Ranger
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Imbues your ammunition with concussive force. Enemies hit by your bow attacks suffer ten stacks of the Staggered status effect, increasing Tripped duration when applied and lowering their accuracy and evasion stats per stack. 10 charges.[5]
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Quake
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Mage
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Held ability: Slam down, causing a powerful earthquake around your character that deals (200-500%🢆) bludgeon damage depending on how long it was charged. Additionally this ability applies Staggered to all enemies around the caster, unless fully charged, in which case it applies Tripped.[6]
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Relentless Form of the Avalanche
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Fighter
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Form of the Avalanche causes your weapon combo attacks to apply 3 stacks of Staggered to enemies hit, plus 1 additional stack per 30 Combat Momentum you have. Staggered reduces physical accuracy by 0.1% per stack and physical disable reduction by 1% per stack.[7]
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Slam
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Tank
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Slam your target with immense force, knocking them back. Applies 10 stagger. Deals 500% additional threat.[8]
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Tremoring Bellow
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Tank
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Releases a thundering shout in a forward cone, applying the staggered condition on enemy targets. Also stomps the ground dealing damage around the caster and tripping enemies affected by the snared condition.[9]
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