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Dizájn pillérek
A lap korábbi változatát látod, amilyen Wikiadmin (vitalap | szerkesztései) 2018. május 15., 20:53-kor történt szerkesztése után volt. (Text replacement - "<ref>[https://youtu.be/tqsybteR44Q?t=689 Livestream 3 May 2017 (11:33).]</ref>" to "{{livestream|3 May 2017|11m33|tqsybteR44Q}}")
The design of Ashes of Creation adheres to five main pillars.[1]
- A magával ragadó történet
- Reagáló világ
- Játékosi beavatkozás
- Játékosi befolyás
- Kockázat jutalom ellenében
In designing Ashes of Creation, we adhere every detail to five main pillars: Engaging and Immersive Story, a Reactive World, Player Interaction, Player Agency, and Risk vs Reward. Even in the environment, everything you as the player do will tie into these pillars, while everything your guild does, everything your server does will ultimately keep the world fresh, ever-changing, and most importantly… exciting.[1]
Korábban
There were originally four design pillars: Gazdaság, Node-ok, Meaningful conflict and Narrative.[2]