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== Group dynamics <ref>[[https://www.ashesofcreation.com/group-dynamics/| Group dynamics blog]]</ref> ==
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[[Ashes of Creation]] aims to bring players together in many ways and so group dynamics are an important feature of the game.<ref name="group">[https://www.ashesofcreation.com/group-dynamics/ Group dynamics blog.]</ref>
[[Ashes of Creation]] aims to bring players together in many ways and so group dynamics are an important feature of the game.
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Ashes of Creation is still very much in-development. These systems could easily change through playtesting and player feedback.<ref name="group"/>
  
 
== Group sizes ==
 
== Group sizes ==
* 8 players per a standard group.
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* [[Raids]] will have 40 man groups <ref>[https://youtu.be/hIVnt8SDdrY?t=2079 Ashes of Creation Q&A, 9 May 2017]</ref>.
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* The party size is eight (8) players for a single group.<ref name="group"/>
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* [[Raids]] will have 40 man groups.<ref>[https://youtu.be/hIVnt8SDdrY?t=2079 Ashes of Creation Q&A, 9 May 2017]</ref>
 
* [[Arenas]] will have 1 man, 3 man, 5 man and possible 20 FFA group sizes <ref>[[File:partysize.png]]</ref>.
 
* [[Arenas]] will have 1 man, 3 man, 5 man and possible 20 FFA group sizes <ref>[[File:partysize.png]]</ref>.
  
== [[Looting]] rules ==
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== Looting rules ==
* Tradition looting system
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* Party leader chooses a loot master and sets the loot system to round-robin or need/greed dice roles.
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[[Ashes of Creation]] intends to use traditional loot rules, selected by the party leader.<ref name="group"/>
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=== Lootmaster ===
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A lootmaster (or master looter) is a player designated by the party leader to decide how loot is distributed in a party or raid.<ref>[http://wowwiki.wikia.com/wiki/Master_looter WoW Wiki - Master looter.]</ref>
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=== Round-robin ===
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With round-robin looting, party members take turns looting.<ref>[http://wowwiki.wikia.com/wiki/Loot#Looting_While_In_A_Party WoW Wiki - Looting while in a party.]</ref>
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=== Need before greed ===
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This is a traditional [[wikipedia:Loot_system#.22Need_Before_Greed.22|need before greed]] system based on dice rolls.
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=== Bidding system ===
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[[Intrepid Studios|Intrepid]] are investigating a potential bidding system, which allows players to bid on [[Category:Items|items]] instead of rolling for them.<ref name="group"/>
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* The highest bidder wins the item.
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* The gold then goes into a pool that is split among the rest of the party members.
  
 
== Party Roles ==
 
== Party Roles ==
* Traditional tank, healer, dps and support [[Classes|classes]] are available.
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* Although traditional classes are present, players should not feel branded by their [[Archetypes|primary archetype]]. Secondary archetypes will allow players to highly customize their role.  
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There will be traditional Tank, DPS, and Support roles in [[Ashes of Creation]].<ref name="group"/>
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* Although traditional roles are present, players should not feel branded by their [[Archetypes|primary archetype]].
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* [[Skill augments]] available through the [[Classes|class]] system allow characters to be personalized outside of their primary role.
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* Players can also double down on their [[Archetypes|archetype]] choice to strengthen their primary role.
  
 
{{Notes}}
 
{{Notes}}
  
 
[[Category:Reactive world]]
 
[[Category:Reactive world]]

A lap 2017. október 15., 19:46-kori változata

box warning orange.pngEz az oldal jelenleg piszkozat.

Ashes of Creation aims to bring players together in many ways and so group dynamics are an important feature of the game.[1]

Ashes of Creation is still very much in-development. These systems could easily change through playtesting and player feedback.[1]

Group sizes

  • The party size is eight (8) players for a single group.[1]
  • Razziák will have 40 man groups.[2]
  • Arénák will have 1 man, 3 man, 5 man and possible 20 FFA group sizes [3].

Looting rules

Ashes of Creation intends to use traditional loot rules, selected by the party leader.[1]

Lootmaster

A lootmaster (or master looter) is a player designated by the party leader to decide how loot is distributed in a party or raid.[4]

Round-robin

With round-robin looting, party members take turns looting.[5]

Need before greed

This is a traditional need before greed system based on dice rolls.

Bidding system

Intrepid are investigating a potential bidding system, which allows players to bid on instead of rolling for them.[1]

  • The highest bidder wins the item.
  • The gold then goes into a pool that is split among the rest of the party members.

Party Roles

There will be traditional Tank, DPS, and Support roles in Ashes of Creation.[1]

  • Although traditional roles are present, players should not feel branded by their primary archetype.
  • Skill augments available through the class system allow characters to be personalized outside of their primary role.
  • Players can also double down on their archetype choice to strengthen their primary role.

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