„Library” változatai közötti eltérés

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a (Text replacement - "Scientific nodes" to "Academic nodes")
 
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{{Library}}
 
{{Library}}
  
== Scientific nodes ==
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== World history ==
  
{{Scientific nodes}}
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{{Server history}}
 
 
=== Scientific node benefits ===
 
 
 
{{Scientific node benefits}}
 
 
 
== Unique node buildings ==
 
 
 
{{Unique node buildings}}
 
  
== World history ==
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=== Memory fragments ===
  
{{Server history}}
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{{Memory fragments}}
  
== Scribes ==
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== Languages ==
  
{{Scribes}}
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{{Languages}}
  
== Artwork ==
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== Visuals ==
  
 
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== See also ==
 
== See also ==
  
* [[Nodes]]
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* [[Server history]]
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* [[Leader boards]]
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* [[Unique node buildings]]
 
* [[Node buildings]]
 
* [[Node buildings]]
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* [[Buildings]]
  
 
== References ==
 
== References ==
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<references/>
 
<references/>
  
[[Category:Nodes]][[Category:Node buildings]][[Category:Unique node buildings|^3^]][[Category:Scientific nodes]]
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[[Category:Nodes]][[Category:Node buildings]][[Category:Unique node buildings|^3^]][[Category:Academic nodes]]

A lap jelenlegi, 2024. április 9., 23:32-kori változata

At Village (színpad 3) the academic node's unique building is the Library.[1]

In the past we talked about having a library that was capable of facilitating players exchanging information for map data like that, but we've moved a little bit more in a direction of just presenting that information up front to the player, because travel is such a meaningful portion of the game and we don't have fast travel. So, I think that for Alpha-2 what's planned is that we're going to be showcasing the intricate details of services offered at these node locations from just a UI presentation standpoint within the map.[2]Steven Sharif
info-orange.pngAz alábbi információk némelyikét a közelmúltban nem erősítették meg a fejlesztők, és előfordulhat, hogy nem szerepelnek a jelenlegi fejlesztési ütemtervben.

Players can use the Library to access information, including (but not limited to) the following:[1]

World history

Minden szerver történelme fel lesz jegyezve, és látható lesz a játékosok számára.[3]

We're gonna keep track of the history of the world so that we can tell people the story up to the current day. A player who's brand new, who's come in at the six-month mark can take a look at each server, what each server has done, how each server has tackled the storyline; and they can decide for themselves what community they want to join; what version of the world that they want to take part in.[3]Jeffrey Bard

Memory fragments

Server-firsts within a server's story arc will be able to be captured and collected on memory fragments that players can collect in-game so they may relive their experiences.[4]

We're going to leverage tech that captures at the moment when something server-first is done in the story arc; and those will be recorded on these memory fragments that players can collect within the game through their experiences and relive potentially.[4]Steven Sharif

Languages

Languages in Ashes of Creation may refer to:

Vizuális

Továbbiak

Hivatkozások