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„Template:Player corruption” változatai közötti eltérés

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3. sor: 3. sor:
 
If a [[Combatant|combatant]] <span style="color:white; background:indigo">(purple)</span> character, or their [[Summons|summon]], kills a [[Non-combatant|non-combatant]] <span style="color:white; background:green">(green)</span> character in [[Open-world PvP]], they will be [[Player flagging|flagged]] as [[Player corruption|corrupt]] <span style="color:white; background:red">(red)</span>.{{quote|steven-summons-pvp-1.png|link=https://discord.com/channels/256164085366915072/256164085366915072/996882740425269390}}{{quote|pvp flagging.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/305856566463168522}}
 
If a [[Combatant|combatant]] <span style="color:white; background:indigo">(purple)</span> character, or their [[Summons|summon]], kills a [[Non-combatant|non-combatant]] <span style="color:white; background:green">(green)</span> character in [[Open-world PvP]], they will be [[Player flagging|flagged]] as [[Player corruption|corrupt]] <span style="color:white; background:red">(red)</span>.{{quote|steven-summons-pvp-1.png|link=https://discord.com/channels/256164085366915072/256164085366915072/996882740425269390}}{{quote|pvp flagging.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/305856566463168522}}
 
: ''You can't necessarily time perfectly the damage or understand even the health of the player. Unless you were in their party you cannot see an opponent's health as well, so that's another component that adds risk..''{{livestream|2020-01-30|1h40m48|O1KhYxEKdgA}}{{ndash|[[Steven Sharif]]}}
 
: ''You can't necessarily time perfectly the damage or understand even the health of the player. Unless you were in their party you cannot see an opponent's health as well, so that's another component that adds risk..''{{livestream|2020-01-30|1h40m48|O1KhYxEKdgA}}{{ndash|[[Steven Sharif]]}}
* A player's [[Definition:Corruption score|corruption score]] (corruption value) increases with each non-combatant player killed.{{quote|steven-corruption-value.png|link=https://discord.com/channels/256164085366915072/256164085366915072/996876758970273842}}{{interview|18 July 2020|41m54|8AeuqaELjFg}}{{web|http://www.mmogames.com/gamearticles/interview-ashes-of-creation-wants-bring-virtual-world-life|MMOGames interview, January 2017}} Corruption score has a scaling impact on the efficacy of a character's skills in [[PvP]] [[Combat|combat]].{{quote|steven-corruption-score.png|link=https://discord.com/channels/256164085366915072/256164085366915072/996878257980973108}}
+
* A player's [[Definition:Corruption score|corruption score]] (corruption value) increases with each non-combatant player killed.{{quote|steven-corruption-value.png|link=https://discord.com/channels/256164085366915072/256164085366915072/996876758970273842}}{{interview|2020-07-18|41m54|8AeuqaELjFg}}{{web|http://www.mmogames.com/gamearticles/interview-ashes-of-creation-wants-bring-virtual-world-life|MMOGames interview, January 2017}} Corruption score has a scaling impact on the efficacy of a character's skills in [[PvP]] [[Combat|combat]].{{quote|steven-corruption-score.png|link=https://discord.com/channels/256164085366915072/256164085366915072/996878257980973108}}
 
: ''Reward without risk is meaningless... Corruption is just another word for risk.''{{quote|corruption2.jpg|link=https://discordapp.com/channels/256164085366915072/256164085366915072/305498635217666059}}{{ndash|[[Steven Sharif]]}}
 
: ''Reward without risk is meaningless... Corruption is just another word for risk.''{{quote|corruption2.jpg|link=https://discordapp.com/channels/256164085366915072/256164085366915072/305498635217666059}}{{ndash|[[Steven Sharif]]}}
* The wider the [[Leveling|level]] disparity between the players, and the higher the attacker's [[Definition:PK value|PK value]], the more corruption they gain.{{quote|steven-corruption-value.png|link=https://discord.com/channels/256164085366915072/256164085366915072/996876758970273842}}{{interview|18 July 2020|41m54|8AeuqaELjFg}}{{web|http://www.mmogames.com/gamearticles/interview-ashes-of-creation-wants-bring-virtual-world-life|MMOGames interview, January 2017}}
+
* The wider the [[Leveling|level]] disparity between the players, and the higher the attacker's [[Definition:PK value|PK value]], the more corruption they gain.{{quote|steven-corruption-value.png|link=https://discord.com/channels/256164085366915072/256164085366915072/996876758970273842}}{{interview|2020-07-18|41m54|8AeuqaELjFg}}{{web|http://www.mmogames.com/gamearticles/interview-ashes-of-creation-wants-bring-virtual-world-life|MMOGames interview, January 2017}}
 
: ''Corruption value from PK'ing a non-combatant is based on level disparity along with the PKer's cumulative PK value.''{{quote|steven-corruption-value.png|link=https://discord.com/channels/256164085366915072/256164085366915072/996876758970273842}}{{ndash|[[Steven Sharif]]}}
 
: ''Corruption value from PK'ing a non-combatant is based on level disparity along with the PKer's cumulative PK value.''{{quote|steven-corruption-value.png|link=https://discord.com/channels/256164085366915072/256164085366915072/996876758970273842}}{{ndash|[[Steven Sharif]]}}
  
11. sor: 11. sor:
 
** The more [[Skills|skill]] and [[Stats|stat]] dampening applies (lower [[Health|health]] and [[Mana|mana]], lower [[Gear|gear]] proficiency), until the corrupt player ultimately becomes ineffective at combat.{{podcast|2018-04-23|51m31|Xg2l6DJgHV0}}{{livestream|22 May 2017|42m33|dT7KJT_NYEk}}{{podcast|5 May 2017|43m05|eCvcB4S-tZM}} This dampening only affects [[PvP]] [[Combat|combat]].{{interview|11 May 2018|5m05|ZnoHtzaQeMs}}
 
** The more [[Skills|skill]] and [[Stats|stat]] dampening applies (lower [[Health|health]] and [[Mana|mana]], lower [[Gear|gear]] proficiency), until the corrupt player ultimately becomes ineffective at combat.{{podcast|2018-04-23|51m31|Xg2l6DJgHV0}}{{livestream|22 May 2017|42m33|dT7KJT_NYEk}}{{podcast|5 May 2017|43m05|eCvcB4S-tZM}} This dampening only affects [[PvP]] [[Combat|combat]].{{interview|11 May 2018|5m05|ZnoHtzaQeMs}}
 
*: ''If you go on a murder spree and you have 10 pks under your belt then you might start feeling a significant dampening to your skill effects against other players. I don't want to give necessarily a number or curve for players to extrapolate prior to us having the ability to actually test these ideas and where those numbers are going to lie; but I would say what is the intent behind that dampening: The intent isn't to limit the fun of the player, the intent is to provide a give-and-take or a risk-versus-reward; and the risk of continuing down the road of accruing corruption is not only the loss of your gear and amplified death effects but also your ability to perform in that activity.''{{podcast|2021-04-11|38m31|kP-lOFzYkCM}}{{ndash|[[Steven Sharif]]}}
 
*: ''If you go on a murder spree and you have 10 pks under your belt then you might start feeling a significant dampening to your skill effects against other players. I don't want to give necessarily a number or curve for players to extrapolate prior to us having the ability to actually test these ideas and where those numbers are going to lie; but I would say what is the intent behind that dampening: The intent isn't to limit the fun of the player, the intent is to provide a give-and-take or a risk-versus-reward; and the risk of continuing down the road of accruing corruption is not only the loss of your gear and amplified death effects but also your ability to perform in that activity.''{{podcast|2021-04-11|38m31|kP-lOFzYkCM}}{{ndash|[[Steven Sharif]]}}
** The higher chance of dropping of carried [[Resources|raw materials]] and [[Gear|gear]] ([[Weapons]] and [[Armor]]) when the corrupted player [[Player death|dies]].{{interview|18 July 2020|41m54|8AeuqaELjFg}}{{podcast|2018-04-23|51m31|Xg2l6DJgHV0}}{{livestream|2017-11-17|35m20|EAG9mS0U4NQ}}{{livestream|22 May 2017|42m33|dT7KJT_NYEk}}
+
** The higher chance of dropping of carried [[Resources|raw materials]] and [[Gear|gear]] ([[Weapons]] and [[Armor]]) when the corrupted player [[Player death|dies]].{{interview|2020-07-18|41m54|8AeuqaELjFg}}{{podcast|2018-04-23|51m31|Xg2l6DJgHV0}}{{livestream|2017-11-17|35m20|EAG9mS0U4NQ}}{{livestream|22 May 2017|42m33|dT7KJT_NYEk}}
 
*:''The more corruption you gain, the less effective you become in PvP and there's going to be a certain period at which point you have gained enough corruption that you're going to be gearless and you're also going to have a massive reduction in your PvP efficacy.''{{livestream|22 May 2017|42m33|dT7KJT_NYEk}}{{ndash|[[Steven Sharif]]}}
 
*:''The more corruption you gain, the less effective you become in PvP and there's going to be a certain period at which point you have gained enough corruption that you're going to be gearless and you're also going to have a massive reduction in your PvP efficacy.''{{livestream|22 May 2017|42m33|dT7KJT_NYEk}}{{ndash|[[Steven Sharif]]}}
  
* [[Corrupted players]] can be attacked regardless of other [[Affiliations|affiliations]]. This is something that will be tested during [[Alpha-2]].{{livestream|29 July 2022|1h07m20|23GSdvV1dB0}}
+
* [[Corrupted players]] can be attacked regardless of other [[Affiliations|affiliations]]. This is something that will be tested during [[Alpha-2]].{{livestream|2022-07-29|1h07m20|23GSdvV1dB0}}
  
 
* If a non-combatant attacks a corrupt player, the non-combatant will not [[Player flagging|flag]] as a <span style="color:white; background:indigo">combatant</span>.{{interview|2017-04-27|0m17|hCjamiTtvTo}}
 
* If a non-combatant attacks a corrupt player, the non-combatant will not [[Player flagging|flag]] as a <span style="color:white; background:indigo">combatant</span>.{{interview|2017-04-27|0m17|hCjamiTtvTo}}
 
** Non-combatants who [[Healing|heal]], [[Buffs|buff]], or otherwise assist [[Player flagging|combatants]] or [[Player corruption|corrupted players]] will be flagged as combatants.{{interview|2019-04-22|54m40|fh_Hi4f0H3Q}}{{livestream|2017-11-17|29m45|EAG9mS0U4NQ}}
 
** Non-combatants who [[Healing|heal]], [[Buffs|buff]], or otherwise assist [[Player flagging|combatants]] or [[Player corruption|corrupted players]] will be flagged as combatants.{{interview|2019-04-22|54m40|fh_Hi4f0H3Q}}{{livestream|2017-11-17|29m45|EAG9mS0U4NQ}}
* A corrupt player’s location is revealed to [[Bounty hunters|bounty hunters]] on their [[World map|world map]].{{interview|18 July 2020|41m54|8AeuqaELjFg}}{{quote|pvp flagging.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/305856566463168522}}
+
* A corrupt player’s location is revealed to [[Bounty hunters|bounty hunters]] on their [[World map|world map]].{{interview|2020-07-18|41m54|8AeuqaELjFg}}{{quote|pvp flagging.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/305856566463168522}}
 
* Corrupted players may kill [[Bounty hunters|bounty hunters]] without acquiring additional corruption score.{{quote|steven-bounty-hunters-1.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/733712955832795296}}{{interview|2017-04-27|1m18|hCjamiTtvTo}}
 
* Corrupted players may kill [[Bounty hunters|bounty hunters]] without acquiring additional corruption score.{{quote|steven-bounty-hunters-1.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/733712955832795296}}{{interview|2017-04-27|1m18|hCjamiTtvTo}}
 
** Corrupted player's combat penalties do not apply when battling bounty hunters.{{quote|steven-bounty-hunters-1.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/733712955832795296}}
 
** Corrupted player's combat penalties do not apply when battling bounty hunters.{{quote|steven-bounty-hunters-1.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/733712955832795296}}

A lap 2022. augusztus 29., 22:37-kori változata

Corrupted player in the Alpha-1 preview.[1]

When you gain that corruption you have the potential of losing your completed items, your weapon, your armor, stuff that is very difficult to achieve; and then the other aspect of that is, that in order to deter basically players taking alternate characters and saying this is my PK alt, the more players you kill, the more corruption you gain, the higher your combat efficacy in PVP diminishes. If you're out there and you killed you know 20 players... you will not be able to perform in PVP any longer. You will need to take that character and go work off that corruption. The other aspect of corruption is that if you kill another player, who is a non-combatant and the level disparity between you and that player is great, you will gain a higher amount of corruption from that single kill. To the point where you should not be killing a level one character.[2]Steven Sharif

If a combatant (purple) character, or their summon, kills a non-combatant (green) character in Open-world PvP, they will be flagged as corrupt (red).[3][4]

You can't necessarily time perfectly the damage or understand even the health of the player. Unless you were in their party you cannot see an opponent's health as well, so that's another component that adds risk..[5]Steven Sharif
  • A player's corruption score (corruption value) increases with each non-combatant player killed.[6][7][8] Corruption score has a scaling impact on the efficacy of a character's skills in Pvp combat.[9]
Reward without risk is meaningless... Corruption is just another word for risk.[10]Steven Sharif
  • The wider the level disparity between the players, and the higher the attacker's PK value, the more corruption they gain.[6][7][8]
Corruption value from PK'ing a non-combatant is based on level disparity along with the PKer's cumulative PK value.[6]Steven Sharif
  • Corruption penalties occur as the corruption is gained.[11] The higher the corruption score:
    If you go on a murder spree and you have 10 pks under your belt then you might start feeling a significant dampening to your skill effects against other players. I don't want to give necessarily a number or curve for players to extrapolate prior to us having the ability to actually test these ideas and where those numbers are going to lie; but I would say what is the intent behind that dampening: The intent isn't to limit the fun of the player, the intent is to provide a give-and-take or a risk-versus-reward; and the risk of continuing down the road of accruing corruption is not only the loss of your gear and amplified death effects but also your ability to perform in that activity.[15]Steven Sharif
    The more corruption you gain, the less effective you become in PvP and there's going to be a certain period at which point you have gained enough corruption that you're going to be gearless and you're also going to have a massive reduction in your PvP efficacy.[12]Steven Sharif
Q: Will there be any large-scale consequences when many players in a group guild region religion etc become corrupted frequently or for an extended period of time?
A: There are not group dynamics or mechanics that revolve around mass murdering people in the world. The corruption system is intended to deter mass murdering, not to provide incentives by which players can go out and gain corruption.[24]Steven Sharif
Q: If my guild has no one corrupted and your guild is like always killing people and always corrupted, will your guild have repercussions because they're corrupted versus my guild?
A: No I don't think so either. And the reason why is we want to deter it, but we don't want to make the system meaningless; and if the deterrent becomes too heavy-handed then it's a system without a purpose. And I think that the intent behind the corruption is that like during a rise in passion and like anger and whatever you want to make this decision and do something and you'll suffer the repercussions later. But if those repercussions are just overwhelmingly bad and even anti-social in the sense that like your guild is like hey man you went corrupted and this gives us like corruption points on the guild, and like you're out of here, then people just aren't going to choose to use it; and then at which point might as well just take it out. So I think there's a healthy balance between the type of deterrent used.[25]Steven Sharif

Players do not lose gold upon death, no matter their corruption level.[26]

info-orange.pngAz alábbi információk némelyikét a közelmúltban nem erősítették meg a fejlesztők, és előfordulhat, hogy nem szerepelnek a jelenlegi fejlesztési ütemtervben.
  • Corruption has a visible effect on a player’s appearance.[27]
  • Video, 2020-05-31 (5:29).
  • 2.0 2.1 2.2 Podcast, 2018-04-23 (51:31).
  • steven-summons-pvp-1.png
  • 4.0 4.1 pvp flagging.png
  • Élő adás, 2020-01-30 (1:40:48).
  • 6.0 6.1 6.2 steven-corruption-value.png
  • 7.0 7.1 7.2 7.3 Interjú, 2020-07-18 (41:54).
  • 8.0 8.1 MMOGames interview, January 2017
  • steven-corruption-score.png
  • corruption2.jpg
  • corruption.jpg
  • 12.0 12.1 12.2 Élő adás, 2017-05-22 (42:33).
  • Podcast, 2017-05-05 (43:05).
  • Interjú, 2018-05-11 (5:05).
  • Podcast, 2021-04-11 (38:31).
  • Élő adás, 2017-11-17 (35:20).
  • Élő adás, 2022-07-29 (1:07:20).
  • Interjú, 2017-04-27 (0:17).
  • Interjú, 2019-04-22 (54:40).
  • Élő adás, 2017-11-17 (29:45).
  • 21.0 21.1 steven-bounty-hunters-1.png
  • Interjú, 2017-04-27 (1:18).
  • 23.0 23.1 Élő adás, 2021-04-30 (1:14:49).
  • Élő adás, 2021-08-27 (1:20:09).
  • Élő adás, 2021-08-27 (1:20:51).
  • vaknar-gold.png
  • Interjú, 2017-02-01 (39:33).