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Template:Player corruption
A lap korábbi változatát látod, amilyen Lex (vitalap | szerkesztései) 2021. augusztus 1., 19:03-kor történt szerkesztése után volt.
If a combatant (purple) player kills a non-combatant (green) player in Pvp, they will be flagged as corrupt (red).[3]
- Reward without risk is meaningless... Corruption is just another word for risk.[6] – Steven Sharif
- You can't necessarily time perfectly you know the damage or understand even the health of the player. Unless you were in their party you cannot see an opponent's health as well so that's another component that you know adds risk.[7] – Steven Sharif
- Corruption penalties occur as the corruption is gained.[8] The higher the corruption score:
- The more skill and stat dampening applies (lower health and mana, lower gear proficiency), until the corrupt player ultimately becomes ineffective at combat.[9] This dampening only affects Pvp combat.[10]
- If you go on a murder spree and you have 10 pks under your belt then you might start feeling a significant dampening to your skill effects against other players. I don't want to give necessarily a number or curve for players to extrapolate prior to us having the ability to actually test these ideas and where those numbers are going to lie; but I would say what is the intent behind that dampening: The intent isn't to limit the fun of the player, the intent is to provide a give-and-take or a risk-versus-reward; and the risk of continuing down the road of accruing corruption is not only the loss of your gear and amplified death effects but also your ability to perform in that activity.[11] – Steven Sharif
- The higher chance of dropping of carried raw materials and gear (Fegyverek and Páncél) when the corrupted player dies.[4][12]
- The more corruption you gain, the less effective you become in PvP and there's going to be a certain period at which point you have gained enough corruption that you're going to be gearless and you're also going to have a massive reduction in your PvP efficacy.[13] – Steven Sharif
- Corruption has a visible effect on a player’s appearance.[14]
- If a non-combatant attacks a corrupt player, the non-combatant will not flag as a combatant.[15]
- A corrupt player’s location is revealed to bounty hunters on their world map.[4][3]
- Corrupted players may kill bounty hunters without acquiring additional corruption score.[16][17]
- Corrupted player's combat penalties do not apply when battling bounty hunters.[16]
- Player to player trading and the ability to store items in public warehouses is disabled for corrupt players.[18]