„Template:Player housing storage” változatai közötti eltérés
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a (Text replacement - "* Access permissions can be set to allow others to access a player's personal storage devices.{{livestream|2020-06-26|51m58|KesMtSOZl8k}}{{livestream|2019-06-28|1h23m31|UVETnLeJZFo}}" to "* Access permissions can be set to allow others to access a player's personal storage devices.{{livestream|2021-07-30|1h14m33|U3WrvtnSMiM}}{{livestream|2021-04-30|1h12m33|tpieQoKYOjE}}{{livestream|2020-06-26|51m58|KesMtSOZl8k}}{{livestream|2019-06-28|1h23m31|UVETnLeJZFo}} ") |
a (Text replacement - "* Corrupt players are able to utilize private storage in their Freeholds.{{livestream|2021-04-30|1h14m49|tpieQoKYOjE}}" to "* Corrupt players are not able to utilize storage systems.{{livestream|2023-02-24|1h12m24|3FxHjg0YgiM}}{{livestream|2022-10-28|24m28|d_P7AK22_18}}{{livestream|2021-04-30|1h14m49|tpieQoKYOjE}}") |
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12. sor: | 12. sor: | ||
* Players are prohibited from moving goods out of [[Storage|depositories]] within a [[Nodes|node]] following a [[Node siege|siege]] declaration against that node.{{livestream|2020-04-30|1h14m44|UPqLl_e3nxw}} | * Players are prohibited from moving goods out of [[Storage|depositories]] within a [[Nodes|node]] following a [[Node siege|siege]] declaration against that node.{{livestream|2020-04-30|1h14m44|UPqLl_e3nxw}} | ||
** [[Gatherables]] and [[Processed goods|processed goods]] that were stored in [[Static housing|in-node housing]] and [[Apartments|apartment]] [[Chests|storage chests]] become lootable upon a successful siege against the parent [[Nodes|node]]. These do not become lootable if the node survives the siege- even if the housing [[Node buildings|buildings]] are destroyed or damaged during the siege.{{interview|2020-07-8|57m46|zWguiuv9iyY}} | ** [[Gatherables]] and [[Processed goods|processed goods]] that were stored in [[Static housing|in-node housing]] and [[Apartments|apartment]] [[Chests|storage chests]] become lootable upon a successful siege against the parent [[Nodes|node]]. These do not become lootable if the node survives the siege- even if the housing [[Node buildings|buildings]] are destroyed or damaged during the siege.{{interview|2020-07-8|57m46|zWguiuv9iyY}} | ||
− | * [[Player corruption|Corrupt players]] are able to utilize | + | * [[Player corruption|Corrupt players]] are not able to utilize [[Storage|storage systems]].{{livestream|2023-02-24|1h12m24|3FxHjg0YgiM}}{{livestream|2022-10-28|24m28|d_P7AK22_18}}{{livestream|2021-04-30|1h14m49|tpieQoKYOjE}} |
{{Update}} | {{Update}} | ||
* [[Personal caravans]] may be launched from any point of [[Storage|storage]] (including chests).{{quote|personal caravan launch points.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/519977738497687554}} | * [[Personal caravans]] may be launched from any point of [[Storage|storage]] (including chests).{{quote|personal caravan launch points.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/519977738497687554}} |
A lap 2023. június 12., 17:38-kori változata
Chests are a type of furniture that provides localized storage within a specific house.[2][3][4]
- Players must obtain and place storage containers in their player-owned housing.[3]
- Different grades of storage containers have different inventory capacities.[3]
- There are restrictions on the grades of storage containers available in different types of houses.[3]
- Access permissions can be set to allow others to access a player's personal storage devices.[2][5][6][7]
- Personal storage chests may be set to permit access by family or guild members.[6][8]
- Transfer of resources and materials to alts will only be possible via player housing storage, as this is local to the specific house.[2]
- Players are prohibited from moving goods out of depositories within a node following a siege declaration against that node.[9]
- Gatherables and processed goods that were stored in in-node housing and apartment storage chests become lootable upon a successful siege against the parent node. These do not become lootable if the node survives the siege- even if the housing buildings are destroyed or damaged during the siege.[10]
- Corrupt players are not able to utilize storage systems.[11][12][13]
- Personal caravans may be launched from any point of storage (including chests).[14]