Commodities

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Commodities are types of cargo that can be transported by caravans and merchant ships.[1] There are two types of commodities in Ashes of Creation.[2]

Player commodities

Player commodities are one of the main ways for players to make gold in Verra.[6][5][1][7][8][9][10]

Commodities- player commodities specifically is one of the main ways players can make money or gold in Verra; and different nodes will sell different commodities at different prices. So the way you make money is by- either you sell your glint directly to the commodity vendor and just make some quick money at the node, or the most profitable way to do it is to buy some player commodities and then transit them to other nodes where they're going to be sold for higher prices at- the side-effect is that you have increased risk in doing it.[5]John Collins
  • Player commodities can be traded back for gold at commodities vendors.[13][7][8][9][11][10] The gold value is based on the demand for the commodity at the destination node as well as its distance from the originating node.[14][15][7][16][9] Player commodities traded at the originating node will return an approximately equal value that they were purchased for.[15]
The further you transit the commodities in the world, the greater the return rate is for that commodity. Why? Because the risk is greater. The further you travel the more risk you inherit.[14]Steven Sharif
It's important to note that at the end of this demonstration you just saw, I sold the commodities to the Miraleth node. I didn't have to do that. I could have kept the Winstead commodities that I originated with in Miraleth and launched another caravan at a later time to take those commodities to a node even further away and sold it for a higher exchange rate. In addition, depending on the times in which nodes exist, it is entirely possible that Winstead might be destroyed at some point in the future; and I have a hoard of Winstead commodities that I've been saving in other nodes that would dramatically increase the price as well. So there's speculation within the market also, which is an important component I think of the intricacies that good economic gameplay needs to provide.[14]Steven Sharif

Commodities vendors

Commodities vendors are NPCs at hunting lodges within nodes.[13][9][11][10]

  • Commodities vendors trade glint for player commodities.[13][7][8][9][11][10]
    • These commodities can be traded for gold at commodities vendors.[13][7][8][9][11][10] The gold value is based on the demand for the commodity at the destination node (over the last seven days) as well as its distance from the originating node.[15][7][16][9]
      • Example: Transiting Salt Cured Meat from Winstead to the adjacent Miraleth node should yield an approximate 5x multiplier to the gold value (from 150 at the origin node to 8 at the destination node). These rates are subject to testing and balancing.[20]
    • Commodities can also be traded at the originating node for an approximately equal value that they were purchased for.[15]
    • Commodities vendors can also trade glint directly for a lesser amount of gold than would be achievable through exchanging commodities with other nodes.[5]
  • Player commodities may be sold directly from caravan (or merchant ship) inventory to commodities vendors.[18]
You can sell it back for around the cost you bought them for in terms of the glint to gold conversion, but you should be putting them in a caravan and taking them to another node, because that will increase the value based on the node you take it to: how far away that node is and and how many of that commodity has been sold at that node over the last seven days.[15]Chris Justo

List of player commodities

Item Icon Rarity Cost
Aged Aelan Whiskey Barrel Aged Aelan Whiskey Barrel.png Rare 635
Ancient Aelan Wine Barrel Ancient Aelan Wine Barrel Icon.png Rare 635
Ancient Aelan Wine Flagons Ancient Aelan Wine Flagons Icon.png Rare
Case of Dunir Tools Case of Dunir Tools Icon.png Common 8
Case of Everburn Scented Candles Everburn Scented Candles Case.png Uncommon 68
Case of Kaelar Wooden Soldiers Case of Kaelar Wooden Soldiers.png Common 8
Hardy Rations Shipment Hardy Rations Shipment Icon.png Epic 225
Lightly Seasoned Meat Lightly Seasoned Meat Case.png Uncommon 68
Packs of Fresh Produce Packs of Fresh Produce Icon.png Uncommon
Salt Cured Meat Salt Cured Meat Shipment.png Epic 225

Node commodities

Node commodities are node-specific commodities that are used to construct, upgrade, and maintain node service buildings.[3][4]

The node generates these things we call node commodities, which are functionally node resources. Node resources are used- we spend them on buildings: to build them and upgrade them, on maintenance. You can trade them with other nodes.They're super useful to the node and increasing its quality.[3][4]Chris Justo
The node can use these resources as well to trade with other nodes that might have resource types that you need available to them.[22]Steven Sharif

Node commodity types

List of node commodities

Item Icon Type Tier Cost
Armament Cases ArmamentCasesIcon.png War materials 2
Barrels of Fish BarrelsOfFishIcon.png Luxuries 1
Bins of Stone BinsofStoneIcon.png Industrial goods 1
Carton of Flasks CartonOfFlasksIcon.png Luxuries 1
Casks of Wine CasksofWineIcon.png War materials 2
Cloth Bolts ClothBoltsIcon.png Luxuries 1
Cords of Wood CordsOfWoodIcon.png Industrial goods 1
Crates of Lumber CratesOfLumberIcon.png Industrial goods 1
Crop Bundles CropBundlesIcon.png Industrial goods 1
Dyed Fabrics DyedFabricsIcon.png Luxuries 2
Harvest Bundles HarvestBundlesIcon.png Luxuries 2
Hauling Wagons HaulingWagonsIcon.png War materials 2,3
Herb Bushels HerbBushelsIcon.png Luxuries 1
Meal Packs MealPacksIcon.png Luxuries 1
Meat Racks Meat Racks Icon.png War materials 1
Palettes of Stonework Palettes of Stonework Icon.png Industrial goods 1
Rolls of Leather RollsOfLeatherIcon.png Industrial goods 1
Stacks of Ingots StacksOfIngotsIcon.png War materials 1
Stacks of Pelts StacksOfPeltsIcon.png Industrial goods 2
Structural Materials StructuralMaterialsIcon.png Industrial goods 2
Trained Draft Beasts TrainedDraftBeastsIcon.png Luxuries 1

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