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+ | [[File:CLIP2024-02-29-Video-19:35.mp4|thumb|start=0|end=39|[[Alpha-2]] [[Player death]] and [[Resurrection|resurrection]] during the [[Beneath the Stone Shadows]] [[Events|event]].{{video|2024-02-29|19m35|ydYFqNMQGkM}}]] | ||
[[File:vlcsnap-2020-03-29-08h40m13s762.png|thumb||[[Player death]] in an [[Open world|open world]] [[Dungeons|dungeon]] in [[Alpha-1]].{{livestream|2020-03-28|1h58m24|d6MJfCNq8uI}} <blockquote>''We don't have deleveling, instead what we have is experience debt. Now the more experience debt you accrue, the greater the detriment to your character; not to the point where you can not get out of the debt. There will always be a way forward to remove your debt.''{{podcast|2018-04-23|49m21|Xg2l6DJgHV0}}{{ndash|[[Steven Sharif]]}}</blockquote>]] | [[File:vlcsnap-2020-03-29-08h40m13s762.png|thumb||[[Player death]] in an [[Open world|open world]] [[Dungeons|dungeon]] in [[Alpha-1]].{{livestream|2020-03-28|1h58m24|d6MJfCNq8uI}} <blockquote>''We don't have deleveling, instead what we have is experience debt. Now the more experience debt you accrue, the greater the detriment to your character; not to the point where you can not get out of the debt. There will always be a way forward to remove your debt.''{{podcast|2018-04-23|49m21|Xg2l6DJgHV0}}{{ndash|[[Steven Sharif]]}}</blockquote>]] | ||
A lap 2024. március 3., 02:10-kori változata
When a player dies they disintegrate into ash. The ashes contain any items lost by the player due to applicable death penalties.[4][5][6][7][8]
- Player flagging is not triggered by looting.[9]
- It might even be the case that their particular bag space doesn't have available location for a three-by-one log; and you're a lumberjack and they see you just chopping down these trees and you're like, there's no point in me engaging with this person, because I have nothing to gain due to my capacity.[12] – Steven Sharif
- There will be a period of time following a player's death before their mule despawns. Other players must kill that player's mule to be able to loot it.[13]
- If the mule dies its corpse will contain the same percentage of lootable items according to the player's death penalties.[13][14]
- Players do not lose gold upon death, no matter their corruption level.[15]
- Glint looted from a dead character by any other player, regardless of affiliation, becomes stolen glint. Character's who loot their own bodies will recover their glint in its non-stolen state.[16][17][5]