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„Gear appearance” változatai közötti eltérés
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[[Category:Cosmetics]][[Category:Items]] | [[Category:Cosmetics]][[Category:Items]] |
A lap 2018. július 24., 22:53-kori változata
A felszerelésekhez elérhetőek lesznek kinézeti inventory-helyek (Transzmutáció/Transmog helyek) amik felhasználhatóak arra hogy tárgyak kinézetét lemásoljuk (némely esetben).[3][4]
- A páncélzatok rasszra jellemző kinézetet fognak ölteni.[5]
- A kinézeti inventory-helyek ki- bekapcsolhatóak lesznek a játékos által.[6]
- Egy "alapértelmezett megjelenés" átveheti a rendes helyét ostromok és egyéb nagy volumenű csaták közben, a kliensoldali teljesítményt javítandó.[7][8]
- A felszerelések színe festékekkel változtatható.[12][13]
- Részecske-sugárzó effektek fogják jelölni egyes fegyverek fontosságát és ritkaságát.[15]
I'm more of the mind that it wouldn't really serve a purpose to have bikini plate armor, just in like reality, if you're going to have armor, it should be protective. I think from a fashion statement is enjoyable for some people, but it's a an immersive issue.[9] – Steven Sharif
We're going for a more realistic look; not necessarily realistic setting, but we want our characters to have weight and feel like they're there.[9] – Jeffrey Bard
Racial weapons and armor
Fegyverek and armor are not race locked, but armor will take on a racial appearance.[20][21][22]
- The customization of equipment per race is really focused on Armor sets not Weapon props. Weapon props will, from a model standpoint, will translate pretty one-to-one across the races.[5] – Steven Sharif
- Racial appearance of gear is focused on Páncél. Fegyverek will not change in appearance but will scale in size based on race.[23][5]
- Let's say for example you have the Eagle set or something, right: The Eagle set has in art, it has a thematic design that's going to include certain attachments to the armor. It's going to include color palette and theme. It's going to have some aspects to it that define it as the Eagle set, right. When a Elf wears the Eagle set or when an Orc wears the Eagle set, you obviously have two different cultures there; and you don't want to stomp out that culture by assigning a de facto 'This is the Eagle set and this is how it looks on everybody.' What we want to have is cultural influences play a role in showing how that set looks.[5] – Steven Sharif
- Racial appearance of gear sets is tied to the character model of that race.[24]
- When you say, what if I'm an Orc but want to look like an Elf and I want my Eagle set to be the Elf representation? Well the issue becomes there that Orcs have a different organic model. You know, their body is different than that of the Elf. So, from a scope-creep standpoint, it's one thing to add different influences that represent the cultures that are donning the armor; it's another thing to adapt each influence as a matrix that can be worn pretty much by everything. From a scope perspective, that's a very difficult task for the character artists to tackle. So instead what we've done is, in order to facilitate a variety of cultural representation between the races but allow for the sharing of assets like different armor sets, we give different representations of those armor sets to each race.[24] – Steven Sharif
- Q: Since a single armor set will look different on each race, how will we have large varieties of in-game achievable gear for each race if we have to make nine different looks for each set?
- A: The approach for that is to create a modular piece set for armor creation; and the way we achieve that is by two steps: So, on the modeling side, each race has these geo sets basically where you're creating pieces of the armor for heavy plate armor, for medium, for robes; and you get to grab those modular pieces and mix and match as design makes a request for a particular set to the art teams. So, design comes along and they say, "hey we have a theme for a set that we want to create", so let's use Carphin in that example; and that theme from design's standpoint is going to include color, it's going to include materials, it's going to have an etymology for the set to give a background so that they can incorporate certain types of attachments- whatever they want to include on the art side. Then, the character team says, "okay let's take our base sets of geo and let's mix and match those pieces to create the Carphin set and then we're going to do a materials pass on it, and then we're going to do a color pass on it"; and that way we have a lot of essentially pieces of the puzzle to create these many different unique sets. Now we can also deform pieces across from race to race. So, even if we create unique geo on a per-race basis, we can grab the pauldron from the Human set and put it onto the Vek representation; and the end game there is that we have a particular set, for example Carphin, and that Carphin is communicating the theme; and when you don the armor for the Carphin set- you've acquired the Carphin set and you put it on- it is going to look Vek if you're a Vek. It is going to look Kaelar if you're a Kaelar, but it is still going to have the identity and the theme of the Carphin set.[25] – Steven Sharif
Gear slots
There are multiple gear slots in Ashes of Creation.[27]
- 3 Belt slots.[27]
- 1 Mainhand slot equips a player's primary weapon.[28][32][33][34][35][31]
- 1 Offhand slot can equip shields, spell focuses, sigils, and dual weapons.[28][36][31]
- 1 Potion/Pouch/Scroll slot.[30][37]
- 8 Páncél slots.[27][38]
- 5 Jewelry slots.[27]
- 3 Artisan gear slots.[45][27][46]
- 1 Artisan tool slot is used to equip gathering tools.[47]
- There may be a specific slot for musical instruments, but this has not been finalized yet.[48]
- Previously it was stated there were 16 gear slots.[38]
- Felszerelés is not subject to inventory weight limits.[49]
Items on back and belt
Players can set the appearance priority for the items they wish to show in their Back and Belt slots.[30][37][50]
- Only one item can show at a time, and that is determined by player choice.[31]
- Some ranged or melee abilities require a specific weapon to be equipped. Weapons that are equipped in the character's ranged or offhand slots will automatically swap in and out as required by the skill.[28][32][33][35]
- Players may toggle back and forth between using their ranged and melee slot for basic weapon attacks.[28]
- Idle animations will be selectible by players in the character creator.[51]
Gear sets
Gear sets (also known as tier sets) are a part of Ashes of Creation.[56][55][4]
- Q: How often will armor be part of an entire armor set with other cosmetically matching pieces versus unique armor pieces that don't match or go along with anything else in the game?
- A: There is a balance of both set pieces and non-set pieces and usually you're going to see at higher grades within a tier are going to be more predominantly set driven; and the lower interstitial power levels of the gear for that tier are the potentially bespoke pieces; and obviously those pieces are catered around a number of different interactions, such as ones you get from quests, ones that you get from drops, ones that you can craft, ones that you get from legendary bosses, ones that you get from guild-oriented tasks, or in-game favor and unique currencies. So there's different types of acquisition models and each of them has a spattering of either bespoke pieces or set-oriented pieces; and there are even varying levels of set pieces as well. So you might have a full eight piece set, or a three-piece set, or a five piece set, depending on where it lives within the tier.[56] – Steven Sharif
- Racial appearance of gear sets is tied to the character model of that race.[24]
- It will be possible to store and swap gear loadouts with a single button press when out of combat.[49][27][57]
- Approximately 49 unique gear sets were obtainable in Alpha-1 from crafting, quests, drops and exploration.[58] These were unique sets with different stats, but some may be similar in appearance.[58]
- There are passive abilities that can be chosen to become more adept with certain set types.[4]
- There will be viable non-set builds.[59]
Item creation suite
An "item creation suite" that allows crafters to create unique appearances for items has been discussed as a future possibility.[60]
Racial skins
Racial skins are cosmetics that enable a player to change their character's racial appearance.[61][62][63][64]
- Racial skins transform the appearance of the character to that skin. The original racial appearance of the character is entirely replaced.[61]
- Racial skins are not costumes. This means that armor and character customization is possible on these.[65]
- There are plans to create other racial skins.[68]
- Some potential future ideas include undead and werewolf (lycan) skins.[69]
- Racial skins can be toggled on and off.[64]
- You're changing your race over to that, which means that you won't look uniquely different if you were a Vek angel or a Human angel.[61] – Steven Sharif
Costumes
Costumes were available for purchase from the cosmetic store.[72]
- They do not include any weapons pictured.[73]
- Costumes are one piece outfits that cover all gear slots regardless of armor type.[74][71][75][76][77]
- Full costumes do not mix and match pieces.[77] – Steven Sharif
- Costumes don't have a level restriction or require an in-game item to be obtained first.[78][79]
- Costumes are not gender or race locked, but can adapt based on a character's gender and race.[80][81][82][83]
- Racial skins appear along with any costume appearances.[67][65]
- All hoods and head slot items, whether part of a complete costume or individual gear, will have the option to be shown or hidden on the character by the player.[84][71][85]
Kickstarter weapon skins
Kickstarter backers will receive a unique weapon skin.[86]
- Usable on all types of weapons.
- Include subtle and tasteful glow/particle effects.
Backer only armor skin
All Kickstarter backers receive a unique armor skin set.[87]
Artwork
Továbbiak
- ↑ Élő adás, 2023-09-29 (1:02:56).
- ↑ 2.0 2.1 Twitter - The Dünir are suited up for battle with these in-game unlockable tier five armor pieces!
- ↑ Interjú, 2018-08-24 (5:28).
- ↑ 4.0 4.1 4.2 4.3 Élő adás, 2017-11-17 (22:33).
- ↑ 5.0 5.1 5.2 5.3 Podcast, 2018-08-04 (53:43).
- ↑ Élő adás, 2018-02-09 (50:29).
- ↑ Élő adás, 2020-07-25 (54:10).
- ↑ Élő adás, 2019-11-22 (1:08:05).
- ↑ 9.0 9.1 9.2 Élő adás, 2017-05-26 (19:51).
- ↑ 10.0 10.1 Reddit Q&A, 2019-01-8.
- ↑
- ↑ Élő adás, 2017-07-18 (54:56).
- ↑ Élő adás, 2017-07-28 (9:47).
- ↑ 14.0 14.1
- ↑
- ↑ 16.0 16.1 Élő adás, 2017-09-03 (48:56).
- ↑ Video, 2020-09-30 (2:44).
- ↑ Élő adás, 2020-09-30 (47:47).
- ↑ Élő adás, 2019-07-26 (54:06).
- ↑ 20.0 20.1 Élő adás, 2022-03-31 (4:57).
- ↑ Élő adás, 2017-05-26 (44:11).
- ↑ Élő adás, 2017-05-26 (20:46).
- ↑ Élő adás, 2022-10-28 (1:41:06).
- ↑ 24.0 24.1 24.2 Podcast, 2018-08-04 (55:17).
- ↑ Élő adás, 2024-02-29 (1:15:51).
- ↑ Video, 2024-03-29 (35:39).
- ↑ 27.00 27.01 27.02 27.03 27.04 27.05 27.06 27.07 27.08 27.09 27.10 27.11 27.12 27.13 27.14 27.15 27.16 27.17 27.18 27.19 Élő adás, 2023-02-24 (46:15).
- ↑ 28.0 28.1 28.2 28.3 28.4 Élő adás, 2024-03-29 (1:55:14).
- ↑ 29.0 29.1 29.2 Élő adás, 2023-04-28 (1:08:55).
- ↑ 30.0 30.1 30.2 30.3
- ↑ 31.0 31.1 31.2 31.3 31.4 31.5 31.6
- ↑ 32.0 32.1 Élő adás, 2022-09-30 (49:16).
- ↑ 33.0 33.1 Podcast, 2021-09-29 (40:50).
- ↑ Podcast, 2021-09-29 (47:57).
- ↑ 35.0 35.1 Interjú, 2018-05-11 (16:32).
- ↑ Élő adás, 2023-05-31 (48:11).
- ↑ 37.0 37.1
- ↑ 38.0 38.1 Élő adás, 2017-07-28 (24:54).
- ↑ 39.0 39.1 39.2 39.3 Élő adás, 2018-02-09 (7:31).
- ↑
- ↑ 41.0 41.1 Élő adás, 2017-07-28 (31:30).
- ↑
- ↑ Alpha-1 screenshot.
- ↑ Alpha-1 screenshot.
- ↑ Video, 2023-11-30 (19:06).
- ↑ Élő adás, 2022-06-30 (1:17:34).
- ↑ Video, 2023-11-30 (9:36).
- ↑ Élő adás, 2023-09-29 (1:08:25).
- ↑ 49.0 49.1 Interjú, 2023-09-10 (47:13).
- ↑ Élő adás, 2018-06-04 (19:48).
- ↑ Élő adás, 2022-01-28 (39:30).
- ↑ Élő adás, 2023-06-30 (1:30:40).
- ↑ Podcast, 2018-08-04 (59:58).
- ↑ Video, 2023-01-27 (45:46).
- ↑ 55.0 55.1 55.2 Élő adás, 2020-11-30 (54:29).
- ↑ 56.0 56.1 56.2 56.3 Élő adás, 2023-07-28 (1:22:48).
- ↑ Élő adás, 2021-11-19 (40:53).
- ↑ 58.0 58.1 Élő adás, 2021-04-30 (41:18).
- ↑ Élő adás, 2017-11-17 (56:07).
- ↑ Élő adás, 2017-05-24 (24:20).
- ↑ 61.0 61.1 61.2 Élő adás, 2020-05-29 (1:42:43).
- ↑
- ↑ Élő adás, 2017-05-12 (1:04:04).
- ↑ 64.0 64.1
- ↑ 65.0 65.1 Kickstarter 12k+ backers.
- ↑
- ↑ 67.0 67.1
- ↑ February 8, 2019 - Questions and Answers.
- ↑ Élő adás, 2018-04-8 (AM) (4:47).
- ↑ Ashes of Creation Store: Vestments of the Runecarvers.
- ↑ 71.0 71.1 71.2
- ↑ What is included with my Pre-Order package?
- ↑
- ↑
- ↑
- ↑
- ↑ 77.0 77.1
- ↑
- ↑ Élő adás, 2020-11-30 (57:50).
- ↑ Forums - Livestream Q&A 2022-08-26.
- ↑
- ↑
- ↑ Élő adás, 2020-06-26 (1:42:55).
- ↑
- ↑ May The 4th, Be With You... And also some skins.
- ↑ Ashes of Creation Kickstarter.