„Instancing” változatai közötti eltérés
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A lap 2021. április 13., 19:53-kori változata
Dungeons and Raids
Az Ashes of Creation zökkenőmentes open-world élményt nyújt.[3]
- Nincs töltő képernyő / töltési idő a régiók közötti haladás közben.
Lesznek open world Dungeon-ök és Raid-ek. A cél az hogy az open world érzés megmaradjon, miközben a példányosítás előnyei is ki legyenek használva.[4]
- A példányosítás csupán bizonyos Dungeon-öknél fordul majd elő, ahol nagyobb a hangsúly a történet-elbeszélésen. Ezeket, és az arénákat leszámítva nem lesz gyakori a példányosítás.[3]
- Az open world és a példányosított helyszínek elosztása 80%-20% lesz.[2][5][6]
We're probably going to do instancing only in certain dungeons and in arenas. You probably won't see instancing too much anywhere else. What you see is gonna be what you get.[3] – Jeffrey Bard
A PvP megjelölés rendszer megnyitja a kapukat a nyílt összeütközések előtt.[7]
PvP Arenas
Arénák are instanced Pvp scenarios and are not part of open world PvP.[9][10]
The arena system as we've spoken about before is going to have ladder systems where people can progress within certain seasons based on their win/loss ratios. The importance of arenas are obviously that players have an opportunity to participate [and] practice out certain builds from a PvP perspective and can compete with one another within the system.[9] – Steven Sharif
- Arénák will have 1 man, 3 man, 5 man and possibly 20 man Free-For-All (Deathmatch) group sizes.[11]
- Arenas will have a minimum level requirement to participate.[13]
- There won't be bifurcated brackets with separate player pools.[13]
- There might be some form of an ELO system that gets flushed on a seasonal basis.[13]
- There will be an arena ladder system.[9][11]
- Mayors of military nodes are chosen from citizens through last man standing (gladiatorial arena style) combat.[16][15]
- The arena system may support cross-server combat.[17]
- Arena style combat is instanced but spectators may be possible through an interface.[18]
Ostromok vár
Céhek participate in Ostromok vár in an effort to capture and occupy one of the five guild castles in Ashes of Creation.[21]
- The minimum goal is for 250x250 players to be on a single battlefield. It is hoped that this can be increased to 500x500 over time.[25][26][27][28]
- There will be systems that mimic some of the mechanics of sieges, but there won't be practice sieges.[29]
- There may be instanced locations within otherwise open-world castle and node sieges, where specific groups can participate in small, short duration objective-based battles that will affect the overall outcome of the siege.[30]
- I love castle-based gameplay. I love trophies. I like rewarding risk a lot; and for me it's very difficult to imagine a MMO that I would want to play where there is not competition of strategic prowess that determines the outcome of these types of events and there is not a meaningful reward both mechanically and from just a bragging rights perspective that players can aim for and try to achieve. I think that it brings a lot to the game when it comes to motivations, to excel, to level, to gain power, to engage those different progression loops when there is an ultimate goal or trophy that is not static and doesn't exist forever once you achieve it, but that you must constantly perform in order to maintain; and that's really the purpose of these castles.[35] – Steven Sharif
A guild that captures a castle will own that castle for a month before it is sieged again.[36][37]
- Each week leading up to the siege week... is a week that's dedicated to one of the three castle dedicated nodes. So around the castle there are three nodes. They represent week, one, two, and three; and then the fourth week is the siege against the castle. Those can only be elevated up to stage three. We've discussed this in the past and there's definitely information out there on the community ran wiki.[36] – Steven Sharif
- In the first three weeks that a guild occupies a castle they will need to level up each of their castle nodes to Village stage through questing.[36][37]
- The fourth week is declaration week, where other guilds have the opportunity to lay down their declaration flag or to sign up as a defender of the castle.[36][37]
- Depending on how well the guild defends their castle nodes results in better defenses for the castle.[37][38]
- Different siege weaponry will grant the attackers the ability to destroy walls, doors and sections of the castle in order to gain access to the inner keep area.[39]
- When castles change hands (following a siege), some taxes stay with the castle and some stay with the guild.[40]
- There will be benefits to attracting people... even if they're not in your guild or alliance – a feudal like system, where you can attract other players who are just independent of this whole politic. They will have things to do there - benefits to receive - and there will be a reciprocal relationship between who you can attract, what they do for you; and how that benefits you and them.[37] – Steven Sharif
Instanced apartments
Apartmanok provide instanced player housing functionality on a rental basis.[41][42]
- Village (színpad 3) apartment buildings offer 50 rental apartments. Additional apartments can be added at Town (színpad 4) if the mayor chooses to construct them and if there is an available plot for the expansion. This includes different types of apartments, such as penthouses.[43][44][41][45][42]
- The number and sizes of available apartments increases as a normal part of node advancement.[41][46]
- It is estimated that the number of apartments available in a Metropolis (színpad 6) node will be in the hundreds, if that node specs into all apartment expansion upgrades. This number is subject to change based on testing.[41]
- Prices for apartments will fluctuate depending on the number of units already sold in the node.[42]
- Different price points offer different apartment sizes and types, such as penthouses.[44][42]
- It was previously stated that apartments would be available at Town (színpad 4) or above.[42]
- The mayor may additionally construct apartment buildings when the node hits stage 4 at one of the building plots in the node, along with cities gaining additional static housing and apartments by default as a normal part of the leveling process.[46] – Steven Sharif
Szerveren belüli példányosítás
Nem lesznek szerver csatornák (tördelés) a szervereken.[47][48]
Továbbiak
Hivatkozások
- ↑ Élő adás, 2020-04-30 (1:05:34).
- ↑ 2.0 2.1 Interjú, 2020-07-19 (11:04).
- ↑ 3.0 3.1 3.2 Élő adás, 2017-05-22 (20:59).
- ↑
- ↑
- ↑ Élő adás, 2020-03-28 (1:48:36).
- ↑ Élő adás, 2017-05-19 (24:17).
- ↑ Video, 2017-07-16 (0:01).
- ↑ 9.0 9.1 9.2 Élő adás, 2021-09-24 (1:22:46).
- ↑ Élő adás, 2017-05-05 (16:53).
- ↑ 11.0 11.1
- ↑ Élő adás, 2017-05-26 (48:12).
- ↑ 13.0 13.1 13.2 Élő adás, 2022-10-28 (1:38:33).
- ↑
- ↑ 15.0 15.1 15.2 Podcast, 2018-05-11 (52:20).
- ↑
- ↑ Élő adás, 2017-05-26 (29:13).
- ↑ Interjú, 2020-03-27 (11:04).
- ↑ Video, 2021-05-28 (25:44).
- ↑ About Ashes of Creation.
- ↑ 21.0 21.1
- ↑ Élő adás, 2022-07-29 (1:12:14).
- ↑ Interjú, 2020-07-29 (31:05).
- ↑ Interjú, 2020-07-18 (13:13).
- ↑ Élő adás, 2021-09-24 (52:48).
- ↑ Interjú, 2021-07-08 (57:19).
- ↑ Interjú, 2020-07-19 (44:28).
- ↑
- ↑ Twitch Bustin - Practice Sieges?
- ↑ Élő adás, 2022-01-28 (17:50).
- ↑ 31.0 31.1 Podcast, 2021-04-11 (49:40).
- ↑
- ↑ Élő adás, 2021-04-30 (41:18).
- ↑ Blog: Creative Director's Letter, April 14 2021
- ↑ Interjú, 2023-09-10 (25:14).
- ↑ 36.0 36.1 36.2 36.3 Élő adás, 2020-08-28 (1:43:03).
- ↑ 37.0 37.1 37.2 37.3 37.4 37.5 Podcast, 2018-04-23 (21:55).
- ↑ 38.0 38.1 Élő adás, 2017-08-23 (23:00).
- ↑ Podcast, 2018-04-23 (15:14).
- ↑
- ↑ 41.0 41.1 41.2 41.3 Interjú, 2023-07-09 (1:50:50).
- ↑ 42.0 42.1 42.2 42.3 42.4 Node series part II – the Metropolis.
- ↑ Blog: Development Update with Village Node.
- ↑ 44.0 44.1 Élő adás, 2023-08-31 (15:51).
- ↑
- ↑ 46.0 46.1 Steven Sharif - Clarification points from today’s stream.
- ↑ Élő adás, 2017-05-08 (36:26).
- ↑ Élő adás, 2017-07-28 (35:42).