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Backpack sockets (slots).[1]

A big component of the MMORPG that - half of that you know acronym is RPG role-playing game. And in order to role-play you need to be able to represent kind of what your character is doing in that world and you know part of what animation is doing is creating these sockets on the let's say the belt or the back that you know can plug in certain types of props or items that are created by the character team, like Carson, you know might be a scroll tube, it might be a potion, it might be whatever: Those players will have the ability as we've discussed in the past will have the ability to select what they want to be represented in those sockets and then animation will make sure that jibe well in movement.[1]Steven Sharif

There are different systems that allow stories to be told in Ashes of Creation.[2]

A MMO lives and breathes on its community and we don't really want to give short shrift to any one of those types. All of them are important: the RPers are important, the people who just want to hang out in the Inn and talk are important, they all add to the game and so we want to make sure that we take care of all of them... You can run a business based on RPing.[4]Jeffrey Bard

Character naming

Characters will have a first-name and an optional surname (family name).[5]

  • There is a minimum length of three for a character name.[6]

Character names will appear on the character sheet and optionally on the character website page.[7]

  • In-game a character's name is displayed above their head. This can be the first or last name.[7]

Character nameplate

A character's nameplate is displayed above their head.[7]

  • This can be the first or last name (family name).[7]
  • The name of the character's Guild is displayed next to their name.[8]
  • The character's nameplate will deteriorate to give an indication of how much damage they have taken.[9][10][11]
  • An icon will identify the character's class.[12]
  • Hovering over the user's nameplate will show information such as level, their class name and archetype combo.[12]
  • A buff icon indicates the character's gear and grade.[12][13][14]

Character sheet

A character web page (character sheet) will be available closer to live launch that shows the following:[15]

  • What a character looks like.[15]
  • Eredmények and server firsts.[15]
  • Info on a player's class.[15]
  • Character's back story via journal entries (that are shared publicly by the player).[16][17]
  • Traits can be applied that describe a character's history.[17]

You will have a unique homepage for each character and that homepage will be able to be customized by the user to display unique information. It will have a small out-of-game RPG component where you can construct background and traits and stuff like that.[17]Steven Sharif

The character page will be accessible in game by opening a browser through the UI.[16]

That's part of the character sheet desire for us which hopefully will be accessible in game as well by opening a browser through our UI where you can get back history of a character that that character has input themselves into journal entries that they may choose to share with others... For role play perspective we want people to be in depth with their characters.[16]Steven Sharif

The player can manage what info is shown on the character page.[15]

Housing decoration

Players may decorate their player housing and other types of buildings.[20]

Quality furniture can be crafted in-game based on the skill of the craftsperson.[30]

  • Furnishing items with in-game functionality will be restricted entirely to those created by the Carpentry profession.[22]

Your ability to craft more luxurious furniture comes with how much of a master craftsman you've become in the furnishing profession... This isn't like you know, I want my house to look good, I got to fork over 50 bucks in cosmetics... Players can craft in-game based on their dedication and focus in that aspect the artisan tree.[30]Steven Sharif

Társadalmi szervezetek

Társadalmi szervezetek are ways for players to interact with the world around them in a different manner. They are about creating micro communities within the game.[32]

Társadalmi szervezetek start to patronize Node-ok once they advance to Town (stage 4).[33]

The whole idea of these societies is that they are a mechanism for progression that do not have to rely on your level progression. These are different progression paths that players can participate in. If you don't want to leave a node in your gameplay experience and you want to find as much as you can do within that city, these offer those things. Now, some quests might take you outside of the city to you know hunt and pursue things, but you could also perfectly be a person that is a merchant and purchases them from other travelers instead of having to go do it yourself. We want to offer players a diverse method of progression; and these systems house those benefits.[34]Steven Sharif

Társadalmi szervezetek function a little bit like factions, but without flagging mechanics.[35]

Sometimes two organization's goals might not align with each other and there'll be conflict there, but it's not going to be like everybody in the Traders Guild is at war with everybody in the Thieves Guild.[35]Jeffrey Bard

Társadalmi szervezetek are run by NPCs, however there will be ranks that certain members can attain that will grant some influence over the organization.[36]

Social animations

There are interactive social animations and emotes.[39]

Some animations will be agreed-upon emotes that you can initiate with other characters.[41]

Emoji

Emoji adds additional flare either for chat or character representation.[42] Emoji packs were available in the Kickstarter and Nyári crowdfunding campaigns at the Explorer level and above.[42]

There will be role-playing emoji such as dice rolling.[43]

Zene

Az Ashes of Creation fő zeneszerzője Bear McCreary. A zenéje bemutatására a Béta-1-ben kerül sor.[44]

Tervbe van véve, hogy a Bard archetípus zenei képességekkel rendelkezzen.[45]

  • A Bard-ok esetlegesen képesek lesznek hangszereken játszani, mint a Furulya vagy a Duda.[46][47]

Fogadói zene

A fogadókban szóló zenét a játékosok váltogathatják.[48]

Szalon játékok

Szalon játékok are games that are played in player-built taverns or in-node taverns.[49]. Some will be dice games, others will be card games; and some will be less savory.[50]

  • These games will involve aspects of both chance and skill.[50]
  • They must be played between 2 or more people.[50]
  • Players will be able to wager in-game currency against other players.[50]
  • A portion of the income from the game goes to the tavern owner or node.[49][50]
  • Parlor games will vary based on the predominant race of a node.[50][51]

Szalon játékok were a Kickstarter stretch goal.[52]

Mobile interface

There may be a mobile application that allows players to interact with parlor games (tavern games).[53]

Karakter megjelenés

Vaelune karakter megjelenési választék.[54]

Nagy változatosság lesz elérhető a karakterek részéről amikor az ember karaktert csinál, főleg az arcnál. Legyen szó az állkapocs alakjáról, a pofáról, a fülekről, az orról, az ajkakról. Egyértelmű hogy sok lehetőséget és irányítást akarunk a játékos kezébe adni, hogy a karakterét szerkeszthesse.[54]Steven Sharif

Vaelune szakáll kinézeti választék.[55]

Azt akarjuk hogy sok élettere legyen annak hogy az emberek a saját indentitásukat manifesztálják, hogy legyen Roleplay lehetőség kinézeti tekintetben. Lesznek paraméterek amin belül képesek lesztek a karaktereteket szerkeszteni. Azt akarjuk hogy a rasszok kultúrája és a hovatartozása úgy létezzen hogy egymástól elkülöníthetőek legyenek. Így egy skála van amin elhelyezheted magad. Sok hajválaszték lesz amit használhatsz majd és sok fajta tetoválást helyezhetsz el majd a testeden. Játszadozhatsz majd az arcszerkezet arányaival, a csontszerkezettel, a magassággal, szélességgel és a testzsír százalékkal. Hozzáadhatsz majd szőrzetet a test különböző részeihez. Ha szőrt akarsz a lábfejeden, azt a csúszkát is felhúzhatod.[56]Steven Sharif

A karakter megjelenést a karakter készítőben(CC)[57] szerkesztheted, továbbá játékbeli szalonokban/fodrászüzletekben.[58]

  • A karakter modellek valósághűségre törekednek.[59]
  • A játékos egy általános karakterrel fog szembetalálkozni testreszabás előtt.[60]
  • A karakterdizájn sokszínű kultúrákból fognak meríteni, mint Európai, Afrikai és Ázsiai.[61]
  • Lolik nem lesznek a játékban.[62]

Csúszkák teszik majd a testreszabást rugalmassá.[63] A lehetséges elváltozás mértékét néhány tekintetben korlátozni fogják az egyes rasszok.[64]

  • Test-típus.[65][64]
    • Túlsúlyos, vézna, izmos.[66]
    • Testzsír százalék.[56]
    • Csontszerkezet.[56]
    • Magasság.[56]
      • Nem lehet 5 centi magas karaktered.[67]
    • Szélesség.[56]
    • Lesznek "cici csúszkák".[68][67]
      • Ennek nem lesz nevetséges a mértéke.[65]
    • Arcszerkezet.[42][56]
      • Állcsont alakja/állkapocs, pofa, fülek, orr, ajkak.[65][54]

A beállítások megengedik hogy egy karakter nőiesebb vagy férfiasabb legyen.[65]

  • Ennek mértéke függ a karakter rasszától.[65]
    • A női törpék szakálla eltér majd a férfiakétól. Inkább lesz befonva, és kevésbe méretes lesz.[56]

A karakter megjelenést lementheti majd a játékos a saját meghajtójára.[70]

Az "alapértelmezett kinézet" előfordulhat hogy ideiglenesen átveszi az egyéni helyét ostromok, vagy más nagyméretű csaták során, hogy jobb legyen a kliensoldali teljesítmény.[71][72][73]

Karakter készítő

Alfa-1-es karakter választó.[74]

A karakter készítő (vagy karakter szerkesztő képernyő) lehetővé teszi a játékosoknak a karakterük testreszabását az Ashes of Creation-ben.[76]

Széles választékú karakter személyre szabás áll majd rendelkezése.[42]Steven Sharif

A cél az, hogy a karakter készítő legalább olyan jó legyen, vagy jobb mint ami a BDO-ban elérhető.[68]

Ha hasonlatot kéne tennem, a BDO-t hoznám fel, mint karakter készítő amit megcéloztunk.[77]Steven Sharif

A karakter hangja kiválasztható lesz több elérhető opció közül.[78]

Van esély rá, hogy a karakter készítő korábban megjelenik az MMO-nál.[68][79]

Character sheet

A character web page (character sheet) will be available closer to live launch that shows the following:[15]

  • What a character looks like.[15]
  • Eredmények and server firsts.[15]
  • Info on a player's class.[15]
  • Character's back story via journal entries (that are shared publicly by the player).[16][17]
  • Traits can be applied that describe a character's history.[17]

You will have a unique homepage for each character and that homepage will be able to be customized by the user to display unique information. It will have a small out-of-game RPG component where you can construct background and traits and stuff like that.[17]Steven Sharif

The character page will be accessible in game by opening a browser through the UI.[16]

That's part of the character sheet desire for us which hopefully will be accessible in game as well by opening a browser through our UI where you can get back history of a character that that character has input themselves into journal entries that they may choose to share with others... For role play perspective we want people to be in depth with their characters.[16]Steven Sharif

The player can manage what info is shown on the character page.[15]

Marriage

There is a marriage mechanic in Ashes of Creation, including same-sex marriages.[81]

Marriage may unlock different activities that are not available to characters who are not married.[82]

There are not plans for gender neutral neutral pronouns. However our marriage system which will be present does not take into account gender. So two individuals of any sex will be able to utilize the marriage system and we feel that that's pretty important to really reflect the nature the cultures in Ashes of Creation: That it does not have that conflict present in this fantasy world that we may have experienced in the past in our real world; and that's a good place both from a sanctuary standpoint through people who are maybe experiencing that in the real world to kind of get away from it in the fantasy world: We wanted to provide that type of outlet.[83]Steven Sharif

Families

Families are a means to relate up to eight characters.[84][85][81]

  • A character may only belong to one family at a time.[84]
  • Leaving one family and joining another family will have a cooldown period in the order of days.[84]
  • Family sizes are limited to eight characters.[84]}

Történet szálak

Történet szálak felelnek egy vagy több küldetésvonalért az Ashes of Creation-ben.[86]

  • Személyes küldetésvonalak.
  • Kulturális küldetésvonalak.
  • Regionális küldetésvonalak.

All of the events are based around storytelling. All of the the narrative quests are based around storytelling. All the organizational quests are based around storytelling. You know the game is built from a story basically, so we want to make sure that there's context and relevancy for all of the actions that you're doing in the game.[87]Jeffrey Bard

A mindent átívelő narratíva az, hogy a játékosok Verra gyermekei, akik hosszú idő után visszatérnek oda. Nem lesz mindenki "megmentőként" kezelve.[88]

Even player driven mechanics will still have story components. There will be a reason why the player driven mechanic is available or required of the player; so you know every system that's created touches a story.[87]Steven Sharif

Every stage a node develops it's unlocking narratives, storylines, it's changing the spawn population of the area around it, changing what bosses exist, it's triggering events where you may have legendary dragons attack the city. It's basically writing the story of the server based on the actions and determination of the players. So, you may experience a dungeon one month earlier and have a completely different story that relates to this location the next month, because something has changed either geopolitically or from the node standpoint.[89]Steven Sharif

Bizonyos történetszálak a hirdetőtábla rendszerben elérhetőek. Bizonyos kritériumoknak kell megfelelni, egyes történetszállal kapcsolatos küldetések megkezdéséhez.[90]

Szerver fajták

NPC languages

Languages in Ashes of Creation may refer to:

  • Language-specific lexicons in the game from a lore and immersion standpoint. These do not have real player-to-player implications.[93]

Továbbiak

Hivatkozások

  1. 1.0 1.1 Livestream, 2019-05-30 (1:09:13).
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Livestream, 2017-05-17 (44:42).
  3. Livestream, 2017-07-28 (37:25).
  4. 4.0 4.1 Video, 2018-04-05 (44:06).
  5. Livestream, 2017-05-08 (48:39).
  6. Livestream, 2017-10-31 (48:39).
  7. 7.0 7.1 7.2 7.3 Interview, 2018-05-11 (2:45).
  8. Livestream, 2017-05-22 (51:00).
  9. Livestream, 2020-07-25 (1:33:37).
  10. Livestream, 2020-01-30 (1:40:48).
  11. steven-health-nameplate.png
  12. 12.0 12.1 12.2 Livestream, 2020-08-28 (2:07:26).
  13. Livestream, 2020-07-25 (53:08).
  14. Livestream, 2020-06-26 (1:28:10).
  15. 15.0 15.1 15.2 15.3 15.4 15.5 15.6 15.7 15.8 15.9 Livestream, 2017-11-17 (13:59).
  16. 16.0 16.1 16.2 16.3 16.4 16.5 Interview, 2018-08-08 (28:50).
  17. 17.0 17.1 17.2 17.3 17.4 17.5 Interview, 2018-08-24 (6:30).
  18. Livestream, 2020-05-29 (36:18).
  19. screenshot 261.png
  20. Livestream, 2017-11-17 (26:22).
  21. Livestream, 2020-06-26 (53:20).
  22. 22.0 22.1 22.2 22.3 22.4 Interview, 2020-07-08 (40:20).
  23. Livestream, 2020-06-26 (45:32).
  24. Video, 2020-05-31 (47:32).
  25. Livestream, 2017-05-24 (29:54).
  26. Livestream, 2020-05-29 (38:04).
  27. Livestream, 2020-06-26 (47:32).
  28. Livestream, 2017-05-05 (30:53).
  29. Livestream, 2017-05-22 (56:31).
  30. 30.0 30.1 Livestream, 2018-08-17 (10:54).
  31. Livestream, 2018-06-04 (57:42).
  32. Livestream, 2017-05-17 (7:27).
  33. Know Your Nodes: 2 developer post
  34. Podcast, 2018-04-23 (24:47).
  35. 35.0 35.1 Livestream, 2017-05-26 (49:05).
  36. Livestream, 2018-07-09 (38:28).
  37. Video, 2019-09-26 (0:0).
  38. Video, 2017-12-04 (1:20).
  39. dance.jpg
  40. 40.0 40.1 Interview, 2018-10-20 (3:30:40).
  41. 41.0 41.1 41.2 Livestream, 2017-11-17 (53:02).
  42. 42.00 42.01 42.02 42.03 42.04 42.05 42.06 42.07 42.08 42.09 42.10 Livestream, 2017-05-08 (48:49).
  43. Livestream, 2017-05-22 (58:51).
  44. steven-bear-beta-1.png
  45. Livestream, 2019-06-28 (1:21:02).
  46. Livestream, 2017-07-28 (40:15).
  47. Livestream, 8 April 2018 (PM) (1:18:37).
  48. The mighty beard!
  49. 49.0 49.1 parlor games tavern.png
  50. 50.0 50.1 50.2 50.3 50.4 50.5 parlor announcement.png
  51. Livestream, 2017-05-24 (11:04).
  52. parlor games.png
  53. Livestream, 2017-11-17 (11:53).
  54. 54.0 54.1 54.2 Livestream, 2020-04-30 (46:51).
  55. 55.0 55.1 Ashes of Creation Twitter.
  56. 56.00 56.01 56.02 56.03 56.04 56.05 56.06 56.07 56.08 56.09 56.10 56.11 56.12 Livestream, 8 April 2018 (PM) (13:39).
  57. Livestream, 2017-05-08 (47:35).
  58. Livestream, 2017-05-15 (51:19).
  59. Livestream, 2017-06-30 (11:21).
  60. Livestream, 2017-06-30 (10:04).
  61. Livestream, 2017-06-30 (12:39).
  62. Lollis.jpg
  63. Livestream, 2017-06-30 (13:13).
  64. 64.0 64.1 Livestream, 2020-04-30 (1:10:46).
  65. 65.0 65.1 65.2 65.3 65.4 65.5 65.6 Livestream, 2017-05-22 (54:32).
  66. Livestream, 2017-06-30 (10:27).
  67. 67.0 67.1 Livestream, 2017-05-24 (48:45).
  68. 68.0 68.1 68.2 Livestream, 2020-07-25 (1:11:52).
  69. beards.jpg
  70. Livestream, 2017-05-24 (28:22).
  71. Livestream, 2020-07-25 (54:10).
  72. Livestream, 2019-11-22 (1:08:05).
  73. Livestream, 2018-08-17 (1:07:51).
  74. steven-launcher-leak.png
  75. steven-ren'kai-leak.png
  76. Livestream, 2017-06-30 (09:43).
  77. character creator BDO.png
  78. Livestream, 2017-05-26 (53:40).
  79. Livestream, 2019-07-26 (1:10:44).
  80. Ashes of Creation Store: Harmony Attire.
  81. 81.0 81.1 weddings.jpg
  82. Livestream, 2017-05-24 (53:58).
  83. Podcast, 2018-05-11 (1:05:58).
  84. 84.0 84.1 84.2 84.3 Livestream, 2020-07-25 (1:37:27).
  85. Livestream, 2017-05-08 (48:39).
  86. Livestream, 2018-01-18 (39:08).
  87. 87.0 87.1 Livestream, 2019-05-30 (1:18:16).
  88. Livestream, 2019-12-17 (1:10:30).
  89. Video, 2018-04-05 (35:01).
  90. Livestream, 2017-10-31 (29:50).
  91. Livestream, 2017-05-05 (35:27).
  92. MMORPG Interview, 12 December 2016.
  93. steven-lore-languages.png
  94. What languages will Ashes of Creation be in?